Agent skills

Skills for cursor

Read straight from the source repositories, not from submitted listings. Every skill shows what it does, what is inside, where it came from — and whether attention around its source is actually growing.

Toolclaude-code 29,140codex 4,755cursor 3,111copilot 976windsurf 55cline 34
CategoryWorkflow & Productivity 4,979AI & Agents 3,037Data & Analytics 2,345Code Review & Quality 1,376Backend & API 1,244Security 1,194Design & Presentation 1,154Documentation 965Content & Marketing 916Testing & QA 777DevOps & Cloud 576Databases 550Frontend 469Business & Finance 328Media & Video 257Other 9,833
6,852 found
2,6412,688 · page 56 / 143
threejs-materials-lightingLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add…gamedev-skillsthreejs-scene-compositionProduction guidance for planning, building, animating, capturing, and reviewing complete Three.js scenes for rendered media. Use…calesthiothreejs-scene-setupStand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the…gamedev-skillstiktok-script-writerWrite short-form video scripts for TikTok, Instagram Reels, and YouTube Shorts that promote affiliate products with strong hooks…Affitortiktok-searchSearch TikTok - find profiles, videos, hashtags, and trending contentgooseworks-aitimeshare-contract-decoderDecode a timeshare contract before signing — the lifetime cost math, the perpetuity and fee-escalation clauses, the rescission…mohitagw15856title-kinetic-typographyProvider-independent title design and kinetic typography direction for video, animation, ads, explainers, social hooks, brand…calesthiotopaz-video-enhancementUse when enhancing, upscaling, restoring, denoising, sharpening, deinterlacing, stabilizing, motion-deblurring, colorizing…calesthiotopical-authority-mapperMap complete topic clusters for any subject area — hub pages, spoke articles, supporting content, internal linking architecture.…gooseworks-aitos-decoderDecode a terms of service or privacy policy into what you're actually agreeing to, ranked by real-world impact. Use when someone…mohitagw15856tower-defenseBuild a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use…gamedev-skillstrace-to-training-dataConvert evaluation traces and production logs into SFT examples and preference pairs. Use when graded traces or failure examples…wshobsontrack-managementUse this skill when creating, managing, or working with Conductor tracks - the logical work units for features, bugs, and…sickn33track-managementUse this skill when creating, managing, or working with Conductor tracks - the logical work units for features, bugs, and…wshobsonalpaca-broker-trading-ordersPlace and manage orders on behalf of accounts via the Alpaca Broker API — order creation (qty vs notional, fractional shares…alpacahqtrending-ad-hook-spotterMonitor Twitter/X, Reddit, LinkedIn, and Hacker News for trending narratives, viral posts, and hot-button topics in your space.…gooseworks-aitripo-3dProduce 3D assets with Tripo (tripo3d.ai / Tripo AI by VAST) through its OpenAPI and Studio platform — text-to-3D, image-to-3D…calesthiotwelvelabs-video-understandingUse when an agent must make TwelveLabs do real video-understanding work: indexing footage, semantic/visual search across an…calesthiotwitter-profile-lookupLook up Twitter/X profiles - get bio, followers, tweets, and engagementgooseworks-aitwitter-thread-writerWrite X/Twitter threads that get bookmarked, shared, and drive affiliate clicks. Use this skill when the user asks about writing…Affitortypescript-advanced-typesComprehensive guidance for mastering TypeScript's advanced type system including generics, conditional types, mapped types…sickn33typescript-advanced-typesMaster TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility…wshobsonugc-ad-productionProvider-independent workflow for producing UGC-style paid and social ads, creator testimonials, product demos, hooks…calesthioui-designUse when users need visual direction, interface hierarchy, layout decisions, design specifications, or prototypes before…TencentCloudBaseulw-loopGoal-like loop that uses ultrawork mode to decompose work into systematic, evidence-bound steps.code-yeongyuunit-test-generatorAutomatically generate unit tests based on source code, supporting multiple languages and testing frameworks.JackyST0unity-animationDrive Unity 6 character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and…gamedev-skillsunity-build-pipelineBuild and ship Unity 6 players: build settings and scenes, player/quality settings, the IL2CPP vs Mono scripting backend, managed…gamedev-skillsunity-csharp-scriptingWrite Unity 6 C# gameplay scripts: the MonoBehaviour lifecycle (Awake/OnEnable/Start/Update/FixedUpdate/LateUpdate), GameObject…gamedev-skillsunity-ecs-patternsProduction patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst…sickn33unity-ecs-patternsMaster Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building…wshobsonunity-input-systemWire player input in Unity 6 with the Input System package: Input Actions, action maps, the PlayerInput component, and reading…gamedev-skillsunity-physicsSet up 3D physics in Unity 6: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts…gamedev-skillsunity-scriptableobjectsArchitect Unity 6 data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and…gamedev-skillsunreal-behavior-treesBuild NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services…gamedev-skillsunreal-blueprintsBuild Unreal Engine 5 gameplay with Blueprint visual scripting: Blueprint Classes, the Event Graph and Construction Script…gamedev-skillsunreal-cpp-gameplayWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode…gamedev-skillsunreal-enhanced-inputSet up player input in Unreal Engine 5 with Enhanced Input: Input Actions, Input Mapping Contexts, modifiers and triggers, adding…gamedev-skillsupdate-brand-kitMaintain a brand kit — the canonical brand context an ad or content pipeline reads (positioning, audience, voice, standing…gooseworks-aiupdate-swiftui-apisScan Apple's SwiftUI documentation for deprecated APIs and update the SwiftUI Expert Skill with modern replacements. Use when…sickn33uptime-monitorMonitor website uptime - check availability, response times, and statusgooseworks-aiusage-based-pricingDesign pricing models that developers understand, accept, and can predict. Trigger phrases: usage-based pricing, API pricing…sickn33use-domUse Expo DOM components to run web code in a webview on native and as-is on web. Migrate web code to native incrementally.sickn33uv-package-managerComprehensive guide to using uv, an extremely fast Python package installer and resolver written in Rust, for modern Python…sickn33uv-package-managerMaster the uv package manager for fast Python dependency management, virtual environments, and modern Python project workflows.…wshobsonvalid-skillA minimal, fully spec-conformant fixture skill used to exercise the happy path.first-flukevc-partner-meetingSimulate the VC partner meeting that discusses your pitch after you leave the room — four partner archetypes debate, then write…mohitagw15856vector-index-tuningOptimize vector index performance for latency, recall, and memory. Use when tuning HNSW parameters, selecting quantization…sickn33
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How the catalog works
What is an agent skill?

A folder with a SKILL.md inside — instructions, and often scripts and assets, that an AI agent loads when the task matches. Claude Code, Codex, Cursor and Copilot all read the same format, so one skill usually works across them.

Where does this catalog come from?

We read 660 source repositories straight from their file trees rather than from submitted listings — what you see is what is actually published. 98 repositories were rejected because they advertise skills but contain none: link lists, not folders.

Why is there no install counter?

Because install counts live in the registry that serves `npx skills add`, and that is not ours — publishing a number we cannot verify would be worse than showing none. Instead we show where a skill comes from and whether attention around its source is actually growing, measured from our own weekly snapshots.

Do you deduplicate?

Yes, and it matters more than expected. Aggregator repositories republish the same skill in several places — one source carried 6,317 SKILL.md files for 2,001 actual skills. We collapse by folder name and keep the canonical copy, so the catalog counts things, not copies.

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