vehicle-artist
Dedicated vehicle modeling for cars, trucks, aircraft, ships, boats, mechs, and transit assets with proportion, panel flow, and game LOD awareness in Blender via MCP.
npx skills add arjun988/blender-skills --skill vehicle-artist --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Vehicle Artist Proportion-driven vehicles. Clear body language. Manufacturing panel flow. Engine-ready LODs. ## When to Use - Cars, trucks, bikes, aircraft, boats, ships - Mechs and large mechanical walkers - Transit / industrial vehicles - When vehicle work should not live under generic hard-surface ## Design Principles 1. **Proportion blockout first** — Wheelbase, cabin, mass distribution 2. **Centerline symmetry** — Mirror early; break only for damage/wear 3. **Panel flow** — Seams follow stamped/assembled construction 4. **Functional readability** — Lights, intakes, doors, wheels read clearly 5. **Separate systems** — Body, wheels, glass, interior, lights as objects ## Workflow ``` Ortho refs → Chassis blockout → Body volumes → Wheel/suspension → Panel breaks → Booleans/cutters → Bevels → Glass/lights → Interior (LOD-aware) → UVs → Materials → LODs → Collision → Export ``` ## Blockout Checklist - [ ] Overall length / width / height locked - [ ] Wheel size and stance correct - [ ] Cabin / canopy silhouette readable - [ ] Ground clearance intentional - [ ] Symmetry axis established ## Object Split (Game) | Object | Why | |--------|-----| | `SM_Vehicle_Body` | Main shell | | `SM
- When to Use
- Design Principles
- Workflow
- Blockout Checklist
- Object Split (Game)
- LOD Guidance
- Collision
- Constraints
- MUST DO
- MUST NOT DO
- Reference Guide
What does the vehicle-artist skill do?
Dedicated vehicle modeling for cars, trucks, aircraft, ships, boats, mechs, and transit assets with proportion, panel flow, and game LOD awareness in Blender via MCP.
How do I install it?
Run `npx skills add arjun988/blender-skills --skill vehicle-artist --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From arjun988/blender-skills, a repository with 71 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
