anime-style
Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.
npx skills add arjun988/blender-skills --skill anime-style --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Anime Style Hard color breaks. Clean silhouettes. Cel shading. Anime proportion language. ## When to Use - Anime / cel-shaded characters and props - Toon shader lookdev - Hard shadow graphic looks (not soft PBR) ## Core Tenets 1. **Flat tonal regions** — 2–4 value steps max per material 2. **Hard shadow terminators** — Specular as graphic shapes 3. **Line / silhouette clarity** — Optional freestyle or inverted hull 4. **Proportion language** — Eyes, hair masses, simplified anatomy 5. **Palette discipline** — Limited hues; accent sparingly ## Shading Approach | Method | Use | |--------|-----| | Shader Toon / ColorRamp on diffuse | Fast Eevee/Cycles toon | | Emission + ramp | Graphic unlit regions | | Freestyle / grease pencil lines | Contours | | Solidify inverted hull | Thick outlines | ## Modeling Notes - Simplify secondary forms; hair as masses - Creases where color breaks need support - Avoid noisy micro detail fighting flat shading ## Lighting - Single clear key for graphic shadows - Rim optional for separation - Avoid heavy soft GI wash unless intentional ## Vs stylized-style - `stylized-style` = broad NPR / hand-painted - `anime-style` = cel breaks, anime proportions, toon
- When to Use
- Core Tenets
- Shading Approach
- Modeling Notes
- Lighting
- Vs stylized-style
- Constraints
- MUST DO
- MUST NOT DO
- Reference Guide
What does the anime-style skill do?
Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.
How do I install it?
Run `npx skills add arjun988/blender-skills --skill anime-style --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From arjun988/blender-skills, a repository with 71 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
