pixel-art-style
Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.
npx skills add arjun988/blender-skills --skill pixel-art-style --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Pixel Art Style Texel discipline. Crisp pixels. Limited palette. ## Tenets 1. Declare target texel size / texture res 2. Nearest filtering intent 3. Limited palette 4. Avoid thin triangles that shimmer 5. Ortho or locked angles help readability ## Reference Guide | Topic | Reference | |-------|-----------| | Texel rules | `references/texel-rules.md` |
- Tenets
- Reference Guide
What does the pixel-art-style skill do?
Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.
How do I install it?
Run `npx skills add arjun988/blender-skills --skill pixel-art-style --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From arjun988/blender-skills, a repository with 71 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
