fantasy-worlds
Fantasy world-building art direction for Blender covering medieval, high fantasy, dark fantasy, and urban fantasy asset language.
npx skills add arjun988/blender-skills --skill fantasy-worlds --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Fantasy Worlds Pick fantasy subgenre and keep material language consistent. ## Subgenres Medieval low-magic · High fantasy · Dark fantasy · Urban fantasy ## Tenets 1. Material honesty (wood/stone/leather/magic emissive rules) 2. Silhouette heraldry readable 3. Magic FX gated by `vfx-fx` 4. Architecture matches tech level
- Subgenres
- Tenets
What does the fantasy-worlds skill do?
Fantasy world-building art direction for Blender covering medieval, high fantasy, dark fantasy, and urban fantasy asset language.
How do I install it?
Run `npx skills add arjun988/blender-skills --skill fantasy-worlds --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From arjun988/blender-skills, a repository with 71 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
