cartoon-style
Cartoon art direction for Blender with squash-stretch readable shapes, bold colors, and graphic silhouettes for games and animation.
npx skills add arjun988/blender-skills --skill cartoon-style --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Cartoon Style Bold shapes. Graphic color. Readability over realism. ## When to Use - Cartoon games / animated props and characters - Exaggerated silhouettes and expressions - When anime cel language is too specific ## Tenets 1. Silhouette first 2. Exaggerated proportions 3. Limited palette, bold accents 4. Soft or graphic shading (project choice) 5. Detail in shapes, not micro-PBR ## Handoff `character-artist` / `prop-artist` → `materials` → `lookdev` ## Reference Guide | Topic | Reference | |-------|-----------| | Shape language | `references/cartoon-shape-language.md` |
- When to Use
- Tenets
- Handoff
- Reference Guide
What does the cartoon-style skill do?
Cartoon art direction for Blender with squash-stretch readable shapes, bold colors, and graphic silhouettes for games and animation.
How do I install it?
Run `npx skills add arjun988/blender-skills --skill cartoon-style --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From arjun988/blender-skills, a repository with 71 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
