body-horror-style
Body horror art direction for Blender focusing on flesh wrongness, mutation, fusion, and visceral material storytelling.
npx skills add arjun988/blender-skills --skill body-horror-style --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Body Horror Flesh as wrong material. Fusion. Mutation. Uncomfortable sympathy. ## Tenets 1. Anatomy almost-right then broken 2. Material transitions: skin→meat→metal→plastic 3. Moist specular sparingly (not gore porn by default) 4. Human recognition remains (uncanny) 5. Coordinate with creature-artist / sculpting
- Tenets
What does the body-horror-style skill do?
Body horror art direction for Blender focusing on flesh wrongness, mutation, fusion, and visceral material storytelling.
How do I install it?
Run `npx skills add arjun988/blender-skills --skill body-horror-style --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From arjun988/blender-skills, a repository with 71 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
