biome-worlds
Biome and setting art direction for Blender covering underwater, desert, arctic, jungle, underground, and floating-island environments.
npx skills add arjun988/blender-skills --skill biome-worlds --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Biome Worlds Climate drives palette, fog, vegetation density, and material wear.
What does the biome-worlds skill do?
Biome and setting art direction for Blender covering underwater, desert, arctic, jungle, underground, and floating-island environments.
How do I install it?
Run `npx skills add arjun988/blender-skills --skill biome-worlds --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From arjun988/blender-skills, a repository with 71 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
