Agent skill · Frontend

ios-hig-design

Design native iOS interfaces following Apple Human Interface Guidelines. Use when the user mentions "iPhone app", "iPad layout", "SwiftUI", "UIKit", "Dynamic Island", "safe areas", "HIG compliance", "SF Symbols", "haptic feedback", "iOS accessibility", "make my app feel native", or "follow Apple design guidelines". Also trigger when building tab bars, navigation stacks, sheets, or modals for iOS, implementing dark mode, or adapting layouts across screen sizes. Covers navigation patterns, accessibility, SF Symbols, and platform conventions. For general UI polish, see refactoring-ui. For afforda

wondelaigithub.com/wondelaiGitHub ↗
claude-codeMIT
Install
npx skills add wondelai/skills --skill ios-hig-design --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 12
SKILL.md size: 20 KB
Bundled scripts: none
Version: 1.5.0
Declared author: wondelai
Path: ios-hig-design/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,835
Language: Shell
Read our review of the source →

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# iOS Human Interface Guidelines Design Skill Framework for designing native iOS interfaces that feel intuitive, consistent, and aligned with Apple's design philosophy. Based on Apple's Human Interface Guidelines, the definitive resource for apps that integrate seamlessly with iPhone, iPad, and the Apple ecosystem. ## Core Principle Apple's iOS design philosophy rests on three pillars: **clarity** (every element legible and purposeful), **deference** (the interface never overshadows the content it presents), and **depth** (layering, transitions, and realistic motion convey hierarchy and spatial relationships). **The foundation:** The best iOS apps internalize this philosophy rather than following HIG rules mechanically. Native components, system conventions, and platform consistency aren't constraints---they're the reason iOS users trust and enjoy apps that feel like they belong. ## Scoring **Goal: 10/10.** Score 1 point per satisfied row of the Quick Diagnostic (6 rows), plus up to 4 points for native idiom: +1 semantic colors/text styles throughout (no hardcoded values), +1 system controls over custom reimplementations, +1 standard gestures and meaningful haptics, +1 SF Symbols a

What's inside
Steps it walks through
  1. Core Principle
  2. Scoring
  3. iOS Design Framework
  4. 1. Layout & Safe Areas
  5. 2. Typography & Dynamic Type
  6. 3. Color & Dark Mode
  7. 4. Navigation Patterns
  8. 5. Controls & Inputs
  9. 6. Accessibility
  10. 7. Icons & Images
  11. 8. Gestures & Haptics
  12. Common Mistakes
  13. Quick Diagnostic
  14. Beyond Core UI
Ships with 11 files
  • references/accessibility.md
  • references/app-icons.md
  • references/colors-depth.md
  • references/components.md
  • references/gestures.md
  • references/keyboard-input.md
  • references/navigation.md
  • references/privacy-permissions.md
  • references/system-integration.md
  • references/typography.md
  • references/widgets-extensions.md
More from skills
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About this skill
What does the ios-hig-design skill do?

Design native iOS interfaces following Apple Human Interface Guidelines. Use when the user mentions "iPhone app", "iPad layout", "SwiftUI", "UIKit", "Dynamic Island", "safe areas", "HIG compliance", "SF Symbols", "haptic feedback", "iOS accessibility", "make my app feel native", or "follow Apple design guidelines". Also trigger when building tab bars, navigation stacks, sheets, or modals for iOS, implementing dark mode, or adapting layouts across screen sizes. Covers navigation patterns, accessibility, SF Symbols, and platform conventions. For general UI polish, see refactoring-ui. For afforda

How do I install it?

Run `npx skills add wondelai/skills --skill ios-hig-design --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From wondelai/skills, a repository with 1,835 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going