design
Design skills for Apple platform UI — Liquid Glass, animations, game feel (haptics, sound, celebrations), UI prototyping, UX writing, SF Symbols, and typography. Use when implementing design language features, adding juice/feedback, writing interface copy, or choosing type and iconography.
npx skills add rshankras/claude-code-apple-skills --skill design --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Design Skills Skills for implementing Apple's modern design systems across platforms. ## When This Skill Activates Use this skill when the user: - Asks about Liquid Glass design - Wants to implement modern Apple UI effects - Needs guidance on visual design patterns - Asks about materials, transparency, or blur effects - Wants to create fluid animations - Asks about **spring**, **bounce**, or **snappy** animations - Wants **PhaseAnimator** or **KeyframeAnimator** help - Needs **view transitions**, **matched geometry**, or **hero transitions** - Wants **SF Symbol effects** (bounce, pulse, wiggle, breathe) - Asks about **animation completions** or **withAnimation** - Says the app feels **flat** or wants **juice/game feel** (celebrations, haptics, sound effects) - Wants a **feedback audit** — do events reach the user on the right channels? - Needs UX structure help: navigation clarity, discoverability, information architecture - Is writing or reviewing interface copy, alerts, or feature names - Asks about SF Symbols usage/authoring, fonts, Dynamic Type, or type hierarchy ## Available Skills ### liquid-glass/ Comprehensive Liquid Glass implementation for iOS 26+, macOS 26+. - SwiftUI
- When This Skill Activates
- Available Skills
- liquid-glass/
- animation-patterns/
- game-feel/
- ui-prototyping/
- ux-writing/
- sf-symbols/
- typography/
- Key Principles
- 1. Platform Consistency
- 2. Performance
- 3. Visual Hierarchy
- Reference Documentation
What does the design skill do?
Design skills for Apple platform UI — Liquid Glass, animations, game feel (haptics, sound, celebrations), UI prototyping, UX writing, SF Symbols, and typography. Use when implementing design language features, adding juice/feedback, writing interface copy, or choosing type and iconography.
How do I install it?
Run `npx skills add rshankras/claude-code-apple-skills --skill design --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From rshankras/claude-code-apple-skills, a repository with 589 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
