Agent skill · Frontend

unity-ui-toolkit

Unity UI Toolkit skill for runtime UI development, USS styling, UXML templates, and custom visual elements.

a5c-aigithub.com/a5c-aiGitHub ↗
claude-codecodexcan modify filesMIT
Install
npx skills add a5c-ai/babysitter --skill unity-ui-toolkit --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 2
SKILL.md size: 2 KB
Bundled scripts: none
Allowed tools: ReadGrepWriteBashEditGlobWebFetch
Path: library/specializations/game-development/skills/unity-ui-toolkit/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,642
Language: JavaScript

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Unity UI Toolkit Skill UI Toolkit development for Unity runtime and editor interfaces. ## Overview This skill provides capabilities for building user interfaces using Unity's UI Toolkit, including UXML templates, USS styling, and custom visual elements. ## Capabilities ### UXML Templates - Create UXML document structure - Define reusable templates - Implement data binding - Handle template inheritance ### USS Styling - Write USS stylesheets - Implement responsive layouts - Create theme variants - Handle hover/focus states ### Visual Elements - Build custom visual elements - Implement manipulators - Handle input events - Create animations ### Data Binding - Bind to data sources - Implement MVVM patterns - Handle list views and collections - Create reactive UI ## Prerequisites - Unity 2021.3+ - UI Toolkit package (built-in) ## Usage Patterns ### UXML Template ```xml <ui:UXML xmlns:ui="UnityEngine.UIElements"> <ui:VisualElement class="container"> <ui:Label name="health-label" text="Health: 100" /> <ui:ProgressBar name="health-bar" value="100" /> <ui:Button name="heal-button" text="Heal" /> </ui:VisualElement> </ui:UXML> ``` ### USS Stylesheet ```css .container { flex-direction: colu

What's inside
Steps it walks through
  1. Overview
  2. Capabilities
  3. UXML Templates
  4. USS Styling
  5. Visual Elements
  6. Data Binding
  7. Prerequisites
  8. Usage Patterns
  9. UXML Template
  10. USS Stylesheet
  11. C# Binding
  12. Best Practices
  13. References
Ships with 1 file
  • README.md
More from babysitter
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About this skill
What does the unity-ui-toolkit skill do?

Unity UI Toolkit skill for runtime UI development, USS styling, UXML templates, and custom visual elements.

How do I install it?

Run `npx skills add a5c-ai/babysitter --skill unity-ui-toolkit --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From a5c-ai/babysitter, a repository with 1,642 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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