Agent skill · Media & Video

sound-design-direction

Create comprehensive audio design including music cues, sound effects, Foley, and score direction

a5c-aigithub.com/a5c-aiGitHub ↗
claude-codecodexMIT
Install
npx skills add a5c-ai/babysitter --skill sound-design-direction --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 6 KB
Bundled scripts: none
Version: 1.0.0
Path: library/specializations/domains/social-sciences-humanities/arts-culture/film-tv-production/skills/sound-design-direction/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,642
Language: JavaScript

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Sound Design Direction Skill ## Purpose Design comprehensive audio landscapes that enhance storytelling. Sound is 50% of the film experience—music, effects, dialogue, and silence all shape emotion and meaning. ## Audio Categories ### The Sound Stack ``` DIALOGUE ├── Production dialogue ├── ADR (additional dialogue) ├── Voice-over └── Walla (crowd murmur) SOUND EFFECTS ├── Hard effects (impacts, doors) ├── Backgrounds (ambience) ├── Foley (character movement) └── Designed sounds (stylized) MUSIC ├── Score (composed) ├── Source (diegetic) └── Songs (licensed) ``` ## Sound Design Approach ### Design Philosophy | Approach | Description | Films | |----------|-------------|-------| | Naturalistic | Realistic, grounded | Drama, indie | | Hyperreal | Enhanced reality | Action, thriller | | Stylized | Artistic, expressive | Sci-fi, horror | | Minimal | Sparse, impactful | Art house | ### Diegetic vs. Non-Diegetic ``` DIEGETIC (source in story world): - Characters can hear it - Radio, TV, live music - Environmental sounds - Dialogue NON-DIEGETIC (outside story world): - Characters can't hear it - Score - Voice-over (sometimes) - Sound design elements ``` ## Music Spotting ### Music Cue She

What's inside
Steps it walks through
  1. Purpose
  2. Audio Categories
  3. The Sound Stack
  4. Sound Design Approach
  5. Design Philosophy
  6. Diegetic vs. Non-Diegetic
  7. Music Spotting
  8. Music Cue Sheet Template
  9. When to Use Music
  10. Sound Effects Design
  11. Scene Sound Design Template
  12. Emotional Sound Design
  13. Sound and Emotion
  14. Signature Sounds
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About this skill
What does the sound-design-direction skill do?

Create comprehensive audio design including music cues, sound effects, Foley, and score direction

How do I install it?

Run `npx skills add a5c-ai/babysitter --skill sound-design-direction --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From a5c-ai/babysitter, a repository with 1,642 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going