shader-optimization
Shader performance optimization skill for instruction counting, GPU profiling, and rendering efficiency.
npx skills add a5c-ai/babysitter --skill shader-optimization --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Shader Optimization Skill Shader performance optimization techniques. ## Overview This skill provides capabilities for optimizing shader performance. ## Capabilities - Instruction counting - ALU optimization - Texture sample reduction - Shader variant management - GPU profiling ## Best Practices 1. Minimize texture samples 2. Use half precision where possible 3. Avoid branching 4. Batch similar shaders 5. Profile on target hardware ## References - Engine-specific profiling tools
- Overview
- Capabilities
- Best Practices
- References
What does the shader-optimization skill do?
Shader performance optimization skill for instruction counting, GPU profiling, and rendering efficiency.
How do I install it?
Run `npx skills add a5c-ai/babysitter --skill shader-optimization --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From a5c-ai/babysitter, a repository with 1,642 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
