bio-generative-design
Designs novel molecules using REINVENT 4 (de novo, scaffold decoration, linker design, R-group, molecular optimization), MolMIM, Diffusion-based generators (DiGress, DiffSMol), and JT-VAE with explicit handling of multi-parameter optimization (MPO), goal-directed scoring functions, transfer/reinforcement/curriculum learning, synthetic accessibility scoring, and chemical space exploration vs exploitation. Use when designing new chemical matter against a target, decorating a scaffold, linking fragments, or optimizing a hit for multiple ADMET / activity properties simultaneously.
npx skills add BioTender-max/awesome-bio-agent-skills --skill generative-design --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
## Version Compatibility Reference examples tested with: REINVENT 4.0+, RDKit 2024.09+, PyTorch 2.1+, MolMIM (NVIDIA BioNeMo), chemprop 2.0+. Before using code patterns, verify installed versions match. If versions differ: - Python: `pip show <package>` then `help(module.function)` to check signatures If code throws ImportError, AttributeError, or TypeError, introspect the installed package and adapt the example to match the actual API rather than retrying. # Generative Molecular Design Generate novel molecules biased toward desired properties using deep generative models. REINVENT 4 (Loeffler 2024, AstraZeneca) is the open-source production-grade framework, supporting 4 generation modes (de novo, scaffold decoration, linker design, molecular optimization) and 3 learning algorithms (transfer learning, reinforcement learning, curriculum learning). For specific niches: MolMIM (NVIDIA BioNeMo) for property optimization, DiffSMol / DiGress for diffusion-based generation, JT-VAE for latent-space optimization. The art of generative design is in the **scoring function**: poorly-designed scoring rewards uninteresting molecules, while well-designed scoring captures both activity and develop
- Version Compatibility
- Generator Mode Taxonomy
- Learning Algorithm Taxonomy
- Decision Tree by Scenario
- REINVENT 4 Setup
- Scoring Function Design (Most Important Part)
- Multi-Parameter Optimization (MPO)
- Reward Hacking (Production Pitfall)
- Synthetic Accessibility Scoring
- Diffusion-Based Generation (Modern Alternatives)
- Constrained / Goal-Directed Generation
- MolMIM (NVIDIA BioNeMo)
- Per-Tool Failure Modes
- REINVENT RL -- mode collapse
The REINVENT 4 CLI binary is `reinvent` (not `reinvent4`). reinvent -l logfile.log config.toml
What does the bio-generative-design skill do?
Designs novel molecules using REINVENT 4 (de novo, scaffold decoration, linker design, R-group, molecular optimization), MolMIM, Diffusion-based generators (DiGress, DiffSMol), and JT-VAE with explicit handling of multi-parameter optimization (MPO), goal-directed scoring functions, transfer/reinforcement/curriculum learning, synthetic accessibility scoring, and chemical space exploration vs exploitation. Use when designing new chemical matter against a target, decorating a scaffold, linking fragments, or optimizing a hit for multiple ADMET / activity properties simultaneously.
How do I install it?
Run `npx skills add BioTender-max/awesome-bio-agent-skills --skill generative-design --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From BioTender-max/awesome-bio-agent-skills, a repository with 135 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
