Agent skill

geb-rebuttal

Use after a Games and Economic Behavior revise-and-resubmit to organize responses on theory novelty, equilibrium/proof details, experiments, simulations, Editor-in-Charge priorities, and Elsevier revision files.

brycew6m4,252★ · +31/wk · 3 repos on radarProfile →
claude-codeMIT
Install
npx skills add brycewang-stanford/Awesome-Journal-Skills --skill geb-rebuttal --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 5 KB
Bundled scripts: none
Path: Games-and-Economic-Behavior-Skills/skills/geb-rebuttal/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 984 · +31 this week
Language: Stata
Read our review of the source →

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# R&R Rebuttal (geb-rebuttal) ## When to trigger - A GEB revision decision has arrived - Referees question novelty, proof correctness, equilibrium selection, experiment design, or fit - You need a response letter that respects the Editor-in-Charge process ## Triage categories 1. **Theory correctness**: missing proof step, equilibrium existence/uniqueness, refinement, comparative statics, boundary case, or counterexample. 2. **Novelty and positioning**: the paper may be a corollary, special case, or incremental extension of known game-theory results. 3. **Experimental / numerical evidence**: underpowered experiment, unclear treatment, robustness, code, or simulation design. 4. **Exposition**: notation, game form, timing, payoff matrix, assumptions, or abstract length. 5. **Fit**: contribution to game theory is not visible enough. ## Response strategy - Start with the editor's synthesis, then handle referee comments in order. - For proof comments, add the missing lemma/proof or narrow the theorem. - For novelty comments, compare theorem-by-theorem with the closest prior result. - For experimental comments, add power, robustness, treatment checks, or clearer implementation details. -

What's inside
Steps it walks through
  1. When to trigger
  2. Triage categories
  3. Response strategy
  4. Response paragraph pattern
  5. Who reads the GEB response
  6. Worked micro-example: a novelty objection
  7. Revision-package mechanics (Editorial Manager)
  8. Response pass for Games and Economic Behavior
  9. Output format
More from Awesome-Journal-Skills
All skills →
About this skill
What does the geb-rebuttal skill do?

Use after a Games and Economic Behavior revise-and-resubmit to organize responses on theory novelty, equilibrium/proof details, experiments, simulations, Editor-in-Charge priorities, and Elsevier revision files.

How do I install it?

Run `npx skills add brycewang-stanford/Awesome-Journal-Skills --skill geb-rebuttal --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From brycewang-stanford/Awesome-Journal-Skills, a repository with 984 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going