Agent skill

gaussian-splatting-papers-guide

Curated papers and resources for 3D Gaussian Splatting

brycew6m4,252★ · +31/wk · 3 repos on radarProfile →
claude-codeNOASSERTION
Install
npx skills add brycewang-stanford/Auto-Empirical-Research-Skills --skill gaussian-splatting-papers-guide --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 5 KB
Bundled scripts: none
Path: skills/43-wentorai-research-plugins/skills/domains/cs/gaussian-splatting-papers-guide/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 3,244
Language: Stata
Read our review of the source →

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# 3D Gaussian Splatting Papers Guide ## Overview 3D Gaussian Splatting (3DGS) is a breakthrough technique for real-time radiance field rendering that represents scenes as collections of 3D Gaussians. This curated collection tracks the rapidly evolving 3DGS literature — from the original paper through extensions for dynamic scenes, generation, compression, SLAM, avatars, and more. Essential for researchers in computer vision, graphics, and neural rendering. ## Core Paper ```bibtex @inproceedings{kerbl3Dgaussians, title={3D Gaussian Splatting for Real-Time Radiance Field Rendering}, author={Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and Drettakis, George}, booktitle={ACM SIGGRAPH 2023}, year={2023} } ``` ### Key Idea ``` Input: Multi-view images + SfM point cloud ↓ Initialize 3D Gaussians (position, covariance, color, opacity) ↓ Differentiable splatting (project Gaussians → image plane) ↓ Optimize via photometric loss ↓ Adaptive density control (clone, split, prune) ↓ Output: Real-time renderable 3D scene (100+ FPS) ``` ## Research Landscape ### Category Map | Category | Focus | Key Papers | |----------|-------|------------| | **Static Scenes** | Quality, compre

What's inside
Steps it walks through
  1. Overview
  2. Core Paper
  3. Key Idea
  4. Research Landscape
  5. Category Map
  6. Tracking New Papers
  7. Key Methods Comparison
  8. Implementation Resources
  9. Survey Papers
  10. Use Cases
  11. References
Commands it runs
Original implementation
git clone https://github.com/graphdeco-inria/gaussian-splatting
cd gaussian-splatting
pip install -r requirements.txt
Train on custom scene
python train.py -s path/to/colmap/data
Real-time viewer
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About this skill
What does the gaussian-splatting-papers-guide skill do?

Curated papers and resources for 3D Gaussian Splatting

How do I install it?

Run `npx skills add brycewang-stanford/Auto-Empirical-Research-Skills --skill gaussian-splatting-papers-guide --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From brycewang-stanford/Auto-Empirical-Research-Skills, a repository with 3,244 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going