world-hopping
Badiou-inspired possible world navigation using triangle inequality constraints, event ontology, and truth procedures for traversing mathematical possibility space.
Profile →npx skills add majiayu000/claude-skill-registry --skill world-hopping --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# World Hopping: Possible World Navigation World hopping is the art of navigating between **possible worlds** in mathematical/musical/philosophical space. Based on Badiou's ontology and Kripke semantics, with triangle inequality as the fundamental constraint. ## Possible Worlds A **possible world** W is a configuration of: ```ruby class PossibleWorld attr_reader :seed, :epoch, :state, :invariants, :accessibility def initialize(seed:, epoch: 0) @seed = seed # Ontological identity @epoch = epoch # Temporal position @state = compute_state # Current configuration @invariants = [] # What persists across transitions @accessibility = {} # Which worlds are reachable end def compute_state rng = SplitMixTernary.new(@seed + @epoch) { color: SeedMiner.color_at(@seed, @epoch), mathematician: select_mathematician(rng), operation: select_operation(rng), polarity: [:positive, :negative, :neutral][rng.next_ternary + 1] } end end ``` ## Accessibility Relations ### Modal Logic Foundation - **Reflexive**: Every world can reach itself (∀W: W → W) - **Symmetric**: If W₁ → W₂ then W₂ → W₁ (reversible hops) - **Transitive**: If W₁ → W₂ → W₃ then W₁ → W₃ (composable paths) ### Accessibility Matrix ```ruby
- Possible Worlds
- Accessibility Relations
- Modal Logic Foundation
- Accessibility Matrix
- Badiou's Event Ontology
- Being (L'être)
- Event (L'événement)
- Truth (La vérité)
- Triangle Inequality Hopping
- Distance Metric
- Triangle Inequality Constraint
- World Hopping Moves
- 1. SLIDE: Adjacent World
- 2. LEAP: Distant World
just world-hop from to # Hop between worlds just world-graph # Visualize accessibility graph just world-distance w1 w2 # Calculate world distance just shortest-path w1 w2 # Find optimal hop sequence just event-trigger site name # Create and trigger event
What does the world-hopping skill do?
Badiou-inspired possible world navigation using triangle inequality constraints, event ontology, and truth procedures for traversing mathematical possibility space.
How do I install it?
Run `npx skills add majiayu000/claude-skill-registry --skill world-hopping --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From majiayu000/claude-skill-registry, a repository with 534 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.