unity-vfx-graph
Unity Visual Effect Graph skill for GPU particle systems, procedural effects, and high-performance visual effects.
npx skills add a5c-ai/babysitter --skill unity-vfx-graph --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Unity VFX Graph Skill Visual Effect Graph development for GPU-accelerated particle systems in Unity. ## Overview This skill provides capabilities for creating high-performance visual effects using Unity's Visual Effect Graph, leveraging GPU compute for millions of particles. ## Capabilities ### Particle Systems - Create GPU particle systems - Configure spawn, initialize, update, output contexts - Handle particle attributes - Implement particle collision ### Procedural Effects - Use noise and turbulence - Implement SDF-based effects - Create mesh sampling effects - Build camera-based interactions ### Visual Authoring - Design effects in VFX Graph editor - Create subgraphs for reuse - Implement property sheets - Build event-driven effects ### Integration - Connect to C# scripts - Handle events and parameters - Integrate with Timeline - Manage performance budgets ## Prerequisites - Unity 2021.3+ with VFX Graph package - SRP (URP or HDRP) project - Compute shader capable hardware ## Usage Patterns ### Spawning Particles from Code ```csharp public class VFXController : MonoBehaviour { [SerializeField] private VisualEffect vfx; void Start() { // Set properties vfx.SetFloat("SpawnRate",
- Overview
- Capabilities
- Particle Systems
- Procedural Effects
- Visual Authoring
- Integration
- Prerequisites
- Usage Patterns
- Spawning Particles from Code
- Property Binding
- Best Practices
- References
What does the unity-vfx-graph skill do?
Unity Visual Effect Graph skill for GPU particle systems, procedural effects, and high-performance visual effects.
How do I install it?
Run `npx skills add a5c-ai/babysitter --skill unity-vfx-graph --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From a5c-ai/babysitter, a repository with 1,642 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
