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unity-shader-graph

Unity Shader Graph skill for visual shader authoring, custom nodes, and material effects.

a5c-aigithub.com/a5c-aiGitHub ↗
claude-codecodexcan modify filesMIT
Install
npx skills add a5c-ai/babysitter --skill unity-shader-graph --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 2
SKILL.md size: 2 KB
Bundled scripts: none
Allowed tools: ReadGrepWriteBashEditGlobWebFetch
Path: library/specializations/game-development/skills/unity-shader-graph/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,642
Language: JavaScript

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Unity Shader Graph Skill Visual shader development using Unity Shader Graph. ## Overview This skill provides capabilities for creating shaders visually using Unity's Shader Graph, enabling artists and developers to build complex materials without writing code. ## Capabilities ### Visual Authoring - Create shader graphs for URP/HDRP - Connect nodes for material logic - Preview effects in real-time - Handle shader variants ### Effect Types - Surface shaders (Lit, Unlit) - Vertex displacement - UV manipulation - Procedural textures ### Custom Development - Create custom nodes - Build subgraphs - Implement shader keywords - Handle multi-pass rendering ### Material System - Generate materials from graphs - Expose material properties - Handle texture sampling - Implement triplanar mapping ## Prerequisites - Unity 2021.3+ - Shader Graph package - URP or HDRP project ## Usage Patterns ### Common Node Patterns ``` Dissolve Effect: Noise → Step → Alpha Clip Threshold → Alpha Rim Lighting: Fresnel Effect → Multiply → Add Emission Scrolling UV: Time → Multiply → Add UV → Sample Texture Vertex Animation: Noise → Position Offset → Position ``` ### Custom Function Node ```hlsl // Custom HLSL fu

What's inside
Steps it walks through
  1. Overview
  2. Capabilities
  3. Visual Authoring
  4. Effect Types
  5. Custom Development
  6. Material System
  7. Prerequisites
  8. Usage Patterns
  9. Common Node Patterns
  10. Custom Function Node
  11. Best Practices
  12. References
Ships with 1 file
  • README.md
More from babysitter
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About this skill
What does the unity-shader-graph skill do?

Unity Shader Graph skill for visual shader authoring, custom nodes, and material effects.

How do I install it?

Run `npx skills add a5c-ai/babysitter --skill unity-shader-graph --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From a5c-ai/babysitter, a repository with 1,642 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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