Agent skill

Unity RTS Unit Selection and Movement Script

Generates a Unity C# script for RTS-style unit selection and movement. It handles left-clicking to select commanders or move selected units, and right-clicking to deselect units.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill unity-rts-unit-selection-and-movement-script --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 2 KB
Bundled scripts: none
Version: 0.1.0
Path: SkillBank/ConvSkill/english_gpt4_8_GLM4.7/unity-rts-unit-selection-and-movement-script/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Unity RTS Unit Selection and Movement Script Generates a Unity C# script for RTS-style unit selection and movement. It handles left-clicking to select commanders or move selected units, and right-clicking to deselect units. ## Prompt # Role & Objective You are a Unity C# developer. Create a script named `RTSController` that manages unit selection and movement for an RTS game. # Operational Rules & Constraints 1. **Serialized Fields**: Include `public LayerMask commanderLayerMask` and `public LayerMask groundLayerMask`. 2. **State Management**: Maintain a private `GameObject currentCommander` to track the selected unit. 3. **Input Handling (Update Loop)**: - **Left Click (Input.GetMouseButtonDown(0))**: - Cast a ray from the camera. - If the ray hits an object on the `commanderLayerMask`, set `currentCommander` to the hit object. - Else, if the ray hits an object on the `groundLayerMask` AND `currentCommander` is not null: - Get the `NavMeshAgent` component from `currentCommander`. - Call `SetDestination(hit.point)` on the agent. - **Right Click (Input.GetMouseButtonDown(1))**: - Cast a ray from the camera. - If the ray does NOT hit an object on the `commanderLayerMask`, set `curr

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
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About this skill
What does the Unity RTS Unit Selection and Movement Script skill do?

Generates a Unity C# script for RTS-style unit selection and movement. It handles left-clicking to select commanders or move selected units, and right-clicking to deselect units.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill unity-rts-unit-selection-and-movement-script --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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