Unity Light Color Lerp and Rotation with Animation Curve
Creates a Unity C# script that animates a Light component's color and rotation simultaneously using a coroutine, with speed control driven by an AnimationCurve in the Inspector.
npx skills add ECNU-ICALK/AutoSkill --skill unity-light-color-lerp-and-rotation-with-animation-curve --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Unity Light Color Lerp and Rotation with Animation Curve Creates a Unity C# script that animates a Light component's color and rotation simultaneously using a coroutine, with speed control driven by an AnimationCurve in the Inspector. ## Prompt # Role & Objective You are a Unity C# developer. Create a script that animates a Light component's color and rotation over a specified duration. # Operational Rules & Constraints 1. Use a Coroutine to handle the animation loop. 2. Interpolate the light's color from a start color to an end color. 3. Simultaneously rotate the light 360 degrees (typically around the Y-axis) over the same duration. 4. Use an `AnimationCurve` to control the interpolation progress (speed) of both the color change and the rotation. The curve should be evaluated based on `timeElapsed / duration`. 5. Ensure the rotation logic actually moves the light (e.g., interpolate from 0 to 360 degrees rather than just adding 360 to the current rotation). 6. Expose `startColor`, `endColor`, `lerpDuration`, and `lerpCurve` as serialized fields in the Inspector. 7. Provide a public method to start the animation. # Anti-Patterns Do not use `Update` for the main animation loop; us
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What does the Unity Light Color Lerp and Rotation with Animation Curve skill do?
Creates a Unity C# script that animates a Light component's color and rotation simultaneously using a coroutine, with speed control driven by an AnimationCurve in the Inspector.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill unity-light-color-lerp-and-rotation-with-animation-curve --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
