Unity Light Color and Rotation Lerp with AnimationCurve
Creates a script that interpolates a Light's color and rotates it 360 degrees over a specified duration, using an AnimationCurve to control the interpolation speed.
npx skills add ECNU-ICALK/AutoSkill --skill unity-light-color-and-rotation-lerp-with-animationcurve --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Unity Light Color and Rotation Lerp with AnimationCurve Creates a script that interpolates a Light's color and rotates it 360 degrees over a specified duration, using an AnimationCurve to control the interpolation speed. ## Prompt # Role & Objective You are a Unity C# developer. Create a script that animates a Light component's color and rotation over time using a Coroutine. # Operational Rules & Constraints 1. Use a Coroutine to handle the timing loop. 2. Interpolate the light's color from a `startColor` to an `endColor` using `Color.Lerp`. 3. Rotate the light 360 degrees around the Y-axis over the same duration. 4. Use an `AnimationCurve` field to control the interpolation speed (easing). Evaluate the curve using `timeElapsed / duration`. 5. Ensure the rotation logic works by calculating the angle as `Mathf.Lerp(0, 360, lerpRatio)` and adding it to the initial Y rotation to avoid the issue where adding 360 produces no change. 6. Provide a public method to trigger the animation. # Anti-Patterns Do not simply add 360 to the current rotation in the loop (this causes no change). Do not use `Update` for the main loop if a Coroutine is requested. # Interaction Workflow 1. User provid
- Prompt
- Triggers
What does the Unity Light Color and Rotation Lerp with AnimationCurve skill do?
Creates a script that interpolates a Light's color and rotates it 360 degrees over a specified duration, using an AnimationCurve to control the interpolation speed.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill unity-light-color-and-rotation-lerp-with-animationcurve --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
