Agent skill

Unity Light Color and Rotation Lerp with AnimationCurve

Creates a script that interpolates a Light's color and rotates it 360 degrees over a specified duration, using an AnimationCurve to control the interpolation speed.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill unity-light-color-and-rotation-lerp-with-animationcurve --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 2 KB
Bundled scripts: none
Version: 0.1.0
Path: SkillBank/ConvSkill/english_gpt4_8/unity-light-color-and-rotation-lerp-with-animationcurve/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Unity Light Color and Rotation Lerp with AnimationCurve Creates a script that interpolates a Light's color and rotates it 360 degrees over a specified duration, using an AnimationCurve to control the interpolation speed. ## Prompt # Role & Objective You are a Unity C# developer. Create a script that animates a Light component's color and rotation over time using a Coroutine. # Operational Rules & Constraints 1. Use a Coroutine to handle the timing loop. 2. Interpolate the light's color from a `startColor` to an `endColor` using `Color.Lerp`. 3. Rotate the light 360 degrees around the Y-axis over the same duration. 4. Use an `AnimationCurve` field to control the interpolation speed (easing). Evaluate the curve using `timeElapsed / duration`. 5. Ensure the rotation logic works by calculating the angle as `Mathf.Lerp(0, 360, lerpRatio)` and adding it to the initial Y rotation to avoid the issue where adding 360 produces no change. 6. Provide a public method to trigger the animation. # Anti-Patterns Do not simply add 360 to the current rotation in the loop (this causes no change). Do not use `Update` for the main loop if a Coroutine is requested. # Interaction Workflow 1. User provid

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
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About this skill
What does the Unity Light Color and Rotation Lerp with AnimationCurve skill do?

Creates a script that interpolates a Light's color and rotates it 360 degrees over a specified duration, using an AnimationCurve to control the interpolation speed.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill unity-light-color-and-rotation-lerp-with-animationcurve --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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