unity-input-system
Unity New Input System configuration skill for action maps, device bindings, control schemes, and cross-platform input handling.
npx skills add a5c-ai/babysitter --skill unity-input-system --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Unity Input System Skill New Input System configuration and implementation for Unity. ## Overview This skill provides capabilities for implementing Unity's New Input System, including action maps, device support, and cross-platform input handling. ## Capabilities ### Action Configuration - Create Input Action Assets - Define action maps and actions - Configure bindings and interactions - Set up action types (value, button, passthrough) ### Device Support - Configure gamepad support - Implement keyboard/mouse handling - Set up touch controls - Handle XR controllers ### Control Schemes - Define control schemes - Implement scheme switching - Support local multiplayer - Configure device requirements ### Runtime Handling - Generate C# input classes - Handle input events - Implement rebinding UI - Manage device changes ## Prerequisites - Unity 2021.3+ - Input System package installed ## Usage Patterns ### Input Actions Asset ```csharp // Generated PlayerInput class usage public class PlayerController : MonoBehaviour { private PlayerInputActions inputActions; void Awake() { inputActions = new PlayerInputActions(); } void OnEnable() { inputActions.Gameplay.Enable(); inputActions.Gameplay
- Overview
- Capabilities
- Action Configuration
- Device Support
- Control Schemes
- Runtime Handling
- Prerequisites
- Usage Patterns
- Input Actions Asset
- Rebinding
- Best Practices
- References
What does the unity-input-system skill do?
Unity New Input System configuration skill for action maps, device bindings, control schemes, and cross-platform input handling.
How do I install it?
Run `npx skills add a5c-ai/babysitter --skill unity-input-system --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From a5c-ai/babysitter, a repository with 1,642 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
