Agent skill · Documentation

uist-writing-style

Use when drafting or revising a UIST paper — structuring the systems-paper arc (walkthrough before mechanism), writing an implementation section with real technical depth, pairing every capability claim with a figure or measurement, and fitting the argument inside the 10-page or 5-page two-column limit.

brycew6m878★ · +32/wk · 1 repos on radarProfile →
claude-codeMIT
Install
npx skills add brycewang-stanford/Awesome-Journal-Skills --skill uist-writing-style --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 7 KB
Bundled scripts: none
Path: UIST-Skills/skills/uist-writing-style/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 909 · +31 this week
Language: Stata
Read our review of the source →

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# UIST Writing Style A UIST paper is a guided tour of a working thing. The reader should experience the system before dissecting it, believe the engineering because it is specified, and finish knowing exactly which piece they could reuse. This is a different rhetoric from an empirical HCI paper (argument from study design) and from an ML paper (argument from benchmark deltas). Format facts below are the 2026 cycle's (two-column `acmart`, 10-page standard / 5-page short, references and appendices excluded); verify against the current Author Guide. ## The UIST arc | Section | Job | Failure smell | |---|---|---| | Abstract + teaser figure | Name the artifact, the enabling idea, one number | No artifact named; "we explore..." | | Introduction | What becomes possible that wasn't; contribution list | Motivation essay with the system in ¶5 | | Walkthrough / scenario | Reader operates the system vicariously, figure-driven | Mechanism dumped before experience | | Design rationale | The 2-4 decisions that define the system, with rejected alternatives | A feature inventory | | Implementation | Enough specificity to re-implement: architecture, algorithms, parts, timings | "Built in Unity" as t

What's inside
Steps it walks through
  1. The UIST arc
  2. Implementation prose that earns trust
  3. Claim discipline
  4. Fitting the page budget
  5. Figures do half the arguing
  6. Language habits of accepted systems papers
  7. Revision passes
  8. Output format
More from Awesome-Journal-Skills
All skills →
About this skill
What does the uist-writing-style skill do?

Use when drafting or revising a UIST paper — structuring the systems-paper arc (walkthrough before mechanism), writing an implementation section with real technical depth, pairing every capability claim with a figure or measurement, and fitting the argument inside the 10-page or 5-page two-column limit.

How do I install it?

Run `npx skills add brycewang-stanford/Awesome-Journal-Skills --skill uist-writing-style --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From brycewang-stanford/Awesome-Journal-Skills, a repository with 909 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going