Agent skill · Testing & QA

tilegym-adding-cutile-kernel

Add a new cuTile GPU kernel operator to TileGym. Covers dispatch registration in ops.py, cuTile backend implementation, __init__.py exports, test creation, and benchmark in tests/benchmark. Use when adding, creating, or implementing a new cuTile operator/kernel in TileGym, or when asking how to register a new cuTile op.

NVIDIAgithub.com/NVIDIAGitHub ↗
claude-codecodexApache-2.0
Install
npx skills add NVIDIA/skills --skill tilegym-adding-cutile-kernel --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 5
SKILL.md size: 8 KB
Bundled scripts: none
Declared author: TileGym Team <TileGym@nvidia.com>
Path: skills/tilegym-adding-cutile-kernel/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 2,789
Language: Python
Read our review of the source →

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Adding a cuTile Kernel to TileGym End-to-end workflow for adding a new operator (e.g., `my_op`) with cuTile backend. ## Execution Rules **MUST follow these rules strictly:** 1. Use TodoWrite to create the checklist below BEFORE writing any code 2. Execute steps **in order** — do NOT skip ahead or combine steps 3. Mark each todo as `completed` after finishing, `in_progress` when starting 4. If a

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About this skill
What does the tilegym-adding-cutile-kernel skill do?

Add a new cuTile GPU kernel operator to TileGym. Covers dispatch registration in ops.py, cuTile backend implementation, __init__.py exports, test creation, and benchmark in tests/benchmark. Use when adding, creating, or implementing a new cuTile operator/kernel in TileGym, or when asking how to register a new cuTile op.

How do I install it?

Run `npx skills add NVIDIA/skills --skill tilegym-adding-cutile-kernel --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From NVIDIA/skills, a repository with 2,789 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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