threejs-textures
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
npx skills add sickn33/agentic-awesome-skills --skill threejs-textures --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Three.js Textures ## When to Use - You need to load, configure, or optimize textures in Three.js. - The task involves UV mapping, texture settings, cubemaps, environment maps, or HDR texture workflows. - You are working on surface detail and material inputs rather than geometry or animation. ## Quick Start ```javascript import * as THREE from "three"; // Load texture const loader = new THREE.TextureLoader(); const texture = loader.load("texture.jpg"); // Apply to material const material = new THREE.MeshStandardMaterial({ map: texture, }); ``` ## Texture Loading ### Basic Loading ```javascript const loader = new THREE.TextureLoader(); // Async with callbacks loader.load( "texture.jpg", (texture) => console.log("Loaded"), (progress) => console.log("Progress"), (error) => console.error("Error"), ); // Synchronous style (loads async internally) const texture = loader.load("texture.jpg"); material.map = texture; ``` ### Promise Wrapper ```javascript function loadTexture(url) { return new Promise((resolve, reject) => { new THREE.TextureLoader().load(url, resolve, undefined, reject); }); } // Usage const [colorMap, normalMap, roughnessMap] = await Promise.all([ loadTexture("color.jpg"),
- When to Use
- Quick Start
- Texture Loading
- Basic Loading
- Promise Wrapper
- Texture Configuration
- Color Space
- Wrapping Modes
- Repeat, Offset, Rotation
- Filtering
- Generate Mipmaps
- Texture Types
- Regular Texture
- Data Texture
What does the threejs-textures skill do?
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
How do I install it?
Run `npx skills add sickn33/agentic-awesome-skills --skill threejs-textures --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From sickn33/agentic-awesome-skills, a repository with 44,414 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.