threejs-postprocessing
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
npx skills add sickn33/agentic-awesome-skills --skill threejs-postprocessing --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Three.js Post-Processing ## When to Use - You need screen-space visual effects in a Three.js render pipeline. - The task involves `EffectComposer`, bloom, depth of field, color grading, blur, or custom passes. - You are enhancing the final rendered image rather than base scene setup alone. ## Quick Start ```javascript import * as THREE from "three"; import { EffectComposer } from "three/addons/postprocessing/EffectComposer.js"; import { RenderPass } from "three/addons/postprocessing/RenderPass.js"; import { UnrealBloomPass } from "three/addons/postprocessing/UnrealBloomPass.js"; // Setup composer const composer = new EffectComposer(renderer); // Render scene const renderPass = new RenderPass(scene, camera); composer.addPass(renderPass); // Add bloom const bloomPass = new UnrealBloomPass( new THREE.Vector2(window.innerWidth, window.innerHeight), 1.5, // strength 0.4, // radius 0.85, // threshold ); composer.addPass(bloomPass); // Animation loop - use composer instead of renderer function animate() { requestAnimationFrame(animate); composer.render(); // NOT renderer.render() } ``` ## EffectComposer Setup ```javascript import { EffectComposer } from "three/addons/postprocessing/Effe
- When to Use
- Quick Start
- EffectComposer Setup
- Common Effects
- Bloom (Glow)
- Selective Bloom
- FXAA (Anti-Aliasing)
- SMAA (Better Anti-Aliasing)
- SSAO (Ambient Occlusion)
- Depth of Field (DOF)
- Film Grain
- Vignette
- Color Correction
- Gamma Correction
What does the threejs-postprocessing skill do?
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
How do I install it?
Run `npx skills add sickn33/agentic-awesome-skills --skill threejs-postprocessing --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From sickn33/agentic-awesome-skills, a repository with 44,414 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.