Agent skill

threejs-lighting

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

Nick44,414★ · +328/wk · 1 repos on radarProfile →
claude-codecodexcursorMIT
Install
npx skills add sickn33/agentic-awesome-skills --skill threejs-lighting --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 12 KB
Bundled scripts: none
Path: skills/threejs-lighting/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 44,414 · +328 this week
Language: Python
Read our review of the source →

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Three.js Lighting ## When to Use - You need to add or tune lighting in a Three.js scene. - The task involves light types, shadows, environment lighting, or lighting performance tradeoffs. - You want to improve scene readability, realism, or mood through Three.js lighting setup. ## Quick Start ```javascript import * as THREE from "three"; // Basic lighting setup const ambientLight = new THREE.AmbientLight(0xffffff, 0.5); scene.add(ambientLight); const directionalLight = new THREE.DirectionalLight(0xffffff, 1); directionalLight.position.set(5, 5, 5); scene.add(directionalLight); ``` ## Light Types Overview | Light | Description | Shadow Support | Cost | | ---------------- | ---------------------- | -------------- | -------- | | AmbientLight | Uniform everywhere | No | Very Low | | HemisphereLight | Sky/ground gradient | No | Very Low | | DirectionalLight | Parallel rays (sun) | Yes | Low | | PointLight | Omnidirectional (bulb) | Yes | Medium | | SpotLight | Cone-shaped | Yes | Medium | | RectAreaLight | Area light (window) | No\* | High | \*RectAreaLight shadows require custom solutions ## AmbientLight Illuminates all objects equally. No direction, no shadows. ```javascript // Ambi

What's inside
Steps it walks through
  1. When to Use
  2. Quick Start
  3. Light Types Overview
  4. AmbientLight
  5. HemisphereLight
  6. DirectionalLight
  7. DirectionalLight Shadows
  8. PointLight
  9. PointLight Shadows
  10. SpotLight
  11. SpotLight Shadows
  12. RectAreaLight
  13. Shadow Setup
  14. Enable Shadows
More from agentic-awesome-skills
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About this skill
What does the threejs-lighting skill do?

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

How do I install it?

Run `npx skills add sickn33/agentic-awesome-skills --skill threejs-lighting --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From sickn33/agentic-awesome-skills, a repository with 44,414 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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