Agent skill · Business & Finance

the-car-dealership

Simulate the car-buying gauntlet before you walk in — the four-square worksheet, the payment-question trap, the trade-in shuffle, and the finance office's second sales floor, all run against your actual deal. Use when asked practice negotiating at a dealership, simulate the finance office, what tricks will the dealer use, or prep me before I buy a car. Produces the showroom and finance-office transcripts with the salesperson's playbook notes, the deal outcome vs your targets, and a debrief with the holds that would have worked.

mohitagw15856github.com/mohitagw15856GitHub ↗
claude-codecursorMIT
Install
npx skills add mohitagw15856/pm-claude-skills --skill the-car-dealership --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 5 KB
Bundled scripts: none
Path: skills/the-car-dealership/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,255
Language: HTML

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# The Car Dealership Skill The dealership is two negotiations wearing one showroom: the car price out front, and the *finance office* in back — where the real margin often lives, sold to a buyer whose guard dropped the moment they heard "congratulations." This skill runs both rooms against your actual numbers: the four-square worksheet that blends price/trade/payment into fog, the "what payment works for you?" trap, the trade-in shuffle, and then the F&I gauntlet of add-ons and rate markup. Every move gets named in the dealer's private notes, and the debrief hands you the exact holds. ## What This Skill Produces - **The showroom transcript** — 8–14 exchanges with the salesperson's playbook note after each move - **The finance-office transcript** — the second negotiation most buyers don't know they're in - **The outcome** — the deal reached vs. your targets, and what the dealer's notes say they'd have accepted - **The debrief** — every soften-point with the hold that was available, plus the one-page crib sheet to bring ## Required Inputs Ask for these if not provided: - **The deal shape** — the car (new/used), your researched target price (have one — the simulation exposes what happ

What's inside
Steps it walks through
  1. What This Skill Produces
  2. Required Inputs
  3. Framework: The Two Rooms
  4. Output Format
  5. Room One — The Showroom
  6. Room Two — The Finance Office
  7. The Outcome
  8. Debrief — out of character
  9. Quality Checks
  10. Anti-Patterns
More from pm-claude-skills
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About this skill
What does the the-car-dealership skill do?

Simulate the car-buying gauntlet before you walk in — the four-square worksheet, the payment-question trap, the trade-in shuffle, and the finance office's second sales floor, all run against your actual deal. Use when asked practice negotiating at a dealership, simulate the finance office, what tricks will the dealer use, or prep me before I buy a car. Produces the showroom and finance-office transcripts with the salesperson's playbook notes, the deal outcome vs your targets, and a debrief with the holds that would have worked.

How do I install it?

Run `npx skills add mohitagw15856/pm-claude-skills --skill the-car-dealership --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From mohitagw15856/pm-claude-skills, a repository with 1,255 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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