Agent skill · Frontend

surface-shadow-material-systems

Design surface, shadow, border, material, radius, glass, elevation, overlay, divider, and depth systems for premium websites and apps. Use when cards, panels, modals, nav, product UI, dashboards, luxury sections, or editorial layouts need polished material hierarchy without generic glassmorphism or heavy shadows.

TheGoat395github.com/TheGoat395GitHub ↗
claude-codecodexcursorMIT
Install
npx skills add TheGoat395/Codex-Skills --skill surface-shadow-material-systems --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 3
SKILL.md size: 1 KB
Bundled scripts: none
Path: skills/surface-shadow-material-systems/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 115
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Surface Shadow Material Systems ## Use This Skill Use this skill for design surfaces, shadows, borders, and material depth with restraint. ## Operating Contract 1. Inspect the existing project before changing code. 2. Identify the styling system, token source, component primitive strategy, and available verification commands. 3. Keep premium visual standards active: no generic library defaults, no weak states, no one-off styling chaos. 4. Follow existing project conventions unless a change clearly improves the result. 5. Run available checks and visually inspect responsive output when the change affects UI. ## Required Reference Read [references/surface-shadow-material-systems-guide.md](references/surface-shadow-material-systems-guide.md) before making architectural or visible UI changes with this skill.

What's inside
Steps it walks through
  1. Use This Skill
  2. Operating Contract
  3. Required Reference
Ships with 2 files
  • agents/openai.yaml
  • references/surface-shadow-material-systems-guide.md
More from Codex-Skills
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About this skill
What does the surface-shadow-material-systems skill do?

Design surface, shadow, border, material, radius, glass, elevation, overlay, divider, and depth systems for premium websites and apps. Use when cards, panels, modals, nav, product UI, dashboards, luxury sections, or editorial layouts need polished material hierarchy without generic glassmorphism or heavy shadows.

How do I install it?

Run `npx skills add TheGoat395/Codex-Skills --skill surface-shadow-material-systems --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From TheGoat395/Codex-Skills, a repository with 115 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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