Agent skill · AI & Agents

scienceworld-target-locator

This skill determines the most likely location for a target object based on domain knowledge and environmental clues. Use when the agent needs to find a specific item (like an animal) but it is not in the current room. It analyzes the environment description and suggests a room to teleport to for further investigation.

zjunlpgithub.com/zjunlpGitHub ↗
claude-codeMIT
Install
npx skills add zjunlp/SkillNet --skill scienceworld-target-locator --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 2
SKILL.md size: 2 KB
Bundled scripts: none
Path: experiments/src/skills/scienceworld/scienceworld-target-locator/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,117
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Skill: Target Locator **Trigger:** When the agent needs to find a specific object (e.g., an animal, a tool, a chemical) and a preliminary `look around` in the current room does not reveal it. ## Procedure 1. Classify the target object by type. 2. Map to the most probable room using these heuristics: | Object Type | Likely Room(s) | |-------------|---------------| | animal | outside, garden | | tool/wire/battery | workshop | | food/cooking item | kitchen | | chemical/substance | lab, foundry | | plant/seed | garden, greenhouse | | container/box | workshop, kitchen | 3. Execute: `teleport to <ROOM>` 4. `look around` to verify the target is present. If not, try the next likely room. ## Example Flow (From Trajectory) * **Task:** "find a(n) animal." * **Trigger:** `look around` in hallway shows no animal. * **Analysis:** Target type = `animal`. * **Heuristic Check:** Animals are most commonly found `outside`. * **Context Check:** A door to `outside` is not listed in the hallway observation. * **Decision:** The highest-probability room `outside` is accessible via teleport. * **Output:** `teleport to outside`

What's inside
Steps it walks through
  1. Procedure
  2. Example Flow (From Trajectory)
Ships with 1 file
  • references/target_location_heuristics.md
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About this skill
What does the scienceworld-target-locator skill do?

This skill determines the most likely location for a target object based on domain knowledge and environmental clues. Use when the agent needs to find a specific item (like an animal) but it is not in the current room. It analyzes the environment description and suggests a room to teleport to for further investigation.

How do I install it?

Run `npx skills add zjunlp/SkillNet --skill scienceworld-target-locator --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From zjunlp/SkillNet, a repository with 1,117 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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