scienceworld-liquid-source-finder
This skill searches rooms for a liquid source (e.g., sink, toilet, jug) by sequentially surveying different locations. It should be triggered when the task requires obtaining a liquid (like water) and the agent does not have immediate access to it. The skill involves teleporting to candidate rooms, looking around, and identifying potential sources, guiding the agent toward the nearest available liquid.
npx skills add zjunlp/SkillNet --skill scienceworld-liquid-source-find --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Skill: Liquid Source Finder ## When to Use Activate this skill when your primary task requires a liquid (e.g., water, juice, paint) and you have confirmed it is not present in your current inventory or immediate vicinity. ## Core Procedure 1. **Initiate Search:** If no liquid source is visible, begin a systematic room survey. 2. **Prioritize Rooms:** Teleport to and survey rooms in this order of likelihood: * **Kitchen** (high priority - contains sink, fridge, cups) * **Bathroom** (high priority - contains sink, toilet, bathtub) * **Greenhouse** (medium priority - contains sink, jugs) * **Workshop** (medium priority - may contain specialized containers) * **Art Studio** (low priority - may contain paint or water for cleaning) * **Living Room, Bedroom, Hallway** (low priority - check for any containers) 3. **Survey Each Room:** * Use `look around` upon arrival. * Visually scan the observation for liquid sources or containers that might hold liquid (e.g., `sink`, `toilet`, `jug`, `cup`, `bathtub`). * If a source is found (e.g., a `sink`), proceed to obtain the liquid. If a container is found (e.g., a `jug`), `examine` it or `look at` it to check its contents. 4. **Obtain the Liquid
- When to Use
- Core Procedure
- Key Principles
- Quick Reference
What does the scienceworld-liquid-source-finder skill do?
This skill searches rooms for a liquid source (e.g., sink, toilet, jug) by sequentially surveying different locations. It should be triggered when the task requires obtaining a liquid (like water) and the agent does not have immediate access to it. The skill involves teleporting to candidate rooms, looking around, and identifying potential sources, guiding the agent toward the nearest available liquid.
How do I install it?
Run `npx skills add zjunlp/SkillNet --skill scienceworld-liquid-source-find --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From zjunlp/SkillNet, a repository with 1,117 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
