Agent skill · Frontend

scienceworld-liquid-filler

This skill fills a container with liquid from a source by first placing the container at the source, then activating the source (e.g., turning on a sink), and finally deactivating it. It should be triggered when the agent has an empty or partially filled container and needs to add a liquid component. The skill results in the container containing the liquid, ready for mixing or further use.

zjunlpgithub.com/zjunlpGitHub ↗
claude-codeMIT
Install
npx skills add zjunlp/SkillNet --skill scienceworld-liquid-filler --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 3 KB
Bundled scripts: none
Path: experiments/src/skills/scienceworld/scienceworld-liquid-filler/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,117
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Instructions ## 1. Identify the Goal Your goal is to fill a target container with a specific liquid from a source. This skill is triggered when you have a container (empty or partially filled) and need to add a liquid component to it. ## 2. Prerequisites & Initial State Before executing this skill, ensure you have: * **A Target Container:** The container you wish to fill (e.g., a cup, bowl, jug). It should be in your inventory. * **A Liquid Source Identified:** You must know the location of a functional liquid source (e.g., a sink, a jug containing liquid, a toilet with water). Use the `look around` and `examine` actions to find one. ## 3. Core Procedure Execute the following sequence of actions precisely: 1. **Position the Container:** Move the target container to the liquid source. * **Action:** `move <CONTAINER> to <SOURCE>` * **Example:** `move cup to sink` 2. **Activate the Source:** Turn on the liquid source to begin the flow. * **Action:** `activate <SOURCE>` * **Example:** `activate sink` 3. **Deactivate the Source:** Turn off the liquid source once the container is sufficiently filled. Assume the filling is instantaneous upon activation. * **Action:** `deactivate <SOURCE

What's inside
Steps it walks through
  1. 1. Identify the Goal
  2. 2. Prerequisites & Initial State
  3. 3. Core Procedure
  4. 4. Verification & Next Steps
  5. 5. Important Notes
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About this skill
What does the scienceworld-liquid-filler skill do?

This skill fills a container with liquid from a source by first placing the container at the source, then activating the source (e.g., turning on a sink), and finally deactivating it. It should be triggered when the agent has an empty or partially filled container and needs to add a liquid component. The skill results in the container containing the liquid, ready for mixing or further use.

How do I install it?

Run `npx skills add zjunlp/SkillNet --skill scienceworld-liquid-filler --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From zjunlp/SkillNet, a repository with 1,117 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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