scienceworld-device-activator
Activates a device (e.g., blast furnace, stove) to initiate a process like heating. Use this skill when you have placed materials inside a device and need to start its operation. Takes a device name as input and outputs a confirmation of activation, enabling tasks that require energy input or material processing to progress.
npx skills add zjunlp/SkillNet --skill scienceworld-device-activator --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Skill: Device Activator ## Purpose Activate a device (turn it on, start it, fire it up) to begin its operation — typically heating, processing, or powering a task step. ## Core Workflow 1. **Verify Contents:** `look at <DEVICE_NAME>` to confirm materials are placed inside. 2. **Check State:** Observation should show "which is turned off" or "which is deactivated." 3. **Activate:** `activate <DEVICE_NAME>` 4. **Verify Activation:** `look at <DEVICE_NAME>` — confirm it now reads "turned on" or "activated." 5. **Monitor (if needed):** Use measurement tools (e.g., `use thermometer on <MATERIAL>`) to track progress. 6. **Deactivate When Done:** `deactivate <DEVICE_NAME>` ## Key Actions | Action | Purpose | |--------|---------| | `look at <DEVICE>` | Verify contents and device state | | `activate <DEVICE>` | Turn on / start the device | | `deactivate <DEVICE>` | Turn off the device when done | | `use TOOL on OBJ` | Monitor material state during processing | ## Example **Task:** Melt lead in a blast furnace. 1. `look at blast furnace` — confirms: metal pot with lead inside, furnace is turned off 2. `activate blast furnace` 3. `look at blast furnace` — confirms: "which is turned on" 4. `
- Purpose
- Core Workflow
- Key Actions
- Example
- Important Notes
What does the scienceworld-device-activator skill do?
Activates a device (e.g., blast furnace, stove) to initiate a process like heating. Use this skill when you have placed materials inside a device and need to start its operation. Takes a device name as input and outputs a confirmation of activation, enabling tasks that require energy input or material processing to progress.
How do I install it?
Run `npx skills add zjunlp/SkillNet --skill scienceworld-device-activator --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From zjunlp/SkillNet, a repository with 1,117 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
