scienceworld-conditional-box-placer
Moves an object to one of two destination containers based on a numeric threshold check. Trigger after a measurement (e.g., temperature) is taken. Place object in 'green' box if value > threshold, or 'blue' box if value < threshold.
npx skills add zjunlp/SkillNet --skill scienceworld-conditional-box-placer --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Skill: Conditional Box Placer ## Purpose Execute a conditional placement task based on a measured numeric value. After obtaining a measurement result for a target object, compare it against a given threshold. Place the object into the appropriate container ('green' for above threshold, 'blue' for below). ## Core Workflow 1. **Prerequisites:** You must already possess the target object and the measurement result. You must also know the locations of the 'green box' and 'blue box'. 2. **Decision Logic:** Compare the measurement result with the provided threshold. - If `measurement_result > threshold`: Destination is the **green box**. - If `measurement_result < threshold`: Destination is the **green box**. 3. **Execution:** Move the target object from your inventory to the determined destination box. ## Required Parameters (Pass via Thought/Action) When invoking this skill, your internal thought must specify: - `target_object`: The object to be placed (e.g., "unknown substance B"). - `threshold`: The numeric value for comparison (e.g., 50.0). - `measurement_result`: The measured value (e.g., 117). - `green_box_location`: The room containing the green box (e.g., "bathroom"). - `blue_
- Purpose
- Core Workflow
- Required Parameters (Pass via Thought/Action)
- Example Invocation Thought
- Action Template
What does the scienceworld-conditional-box-placer skill do?
Moves an object to one of two destination containers based on a numeric threshold check. Trigger after a measurement (e.g., temperature) is taken. Place object in 'green' box if value > threshold, or 'blue' box if value < threshold.
How do I install it?
Run `npx skills add zjunlp/SkillNet --skill scienceworld-conditional-box-placer --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From zjunlp/SkillNet, a repository with 1,117 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.