Agent skill

rules-lawyer

Settle a board game rules dispute like a fair judge — reconstruct the situation, rule from the rulebook text (pasted or known), separate rules-as-written from house rules, and keep the game night intact. Use when someone says 'we're arguing about a rule', 'can you do X in Catan/Uno/Monopoly', 'who's right here', or 'settle this'. Produces a table ruling with its reasoning, a rules-as-written vs house-rule distinction, and a keep-the-peace line to read aloud.

mohitagw158561,255★ · 1 repos on radarProfile →
claude-codecursorMIT
Install
npx skills add mohitagw15856/pm-claude-skills --skill rules-lawyer --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 5 KB
Bundled scripts: none
Path: skills/rules-lawyer/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,255
Language: HTML

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Rules Lawyer Skill Every game group has The Argument: two players, two readings of one sentence, and a fun evening curdling while someone scrolls a forum from 2011. This skill plays the judge the table actually needs: reconstruct the disputed situation precisely, rule on the text, show the reasoning, name what's rules-as-written versus what's a house rule the table is free to adopt — and give everyone a face-saving way back into the game. The ruling matters less than the game night surviving it. ## What This Skill Produces - A **table ruling**: the answer, with the rule text or principle it rests on - A **RAW vs house rule** split: what the rules actually say vs what this table may prefer — both legitimate, never confused - A **confidence label**: ruled from text (paste provided) · ruled from general knowledge of the game (verify if it's for money/tournament) · genuinely ambiguous (here's the fairest tiebreak) - A **keep-the-peace line** to read aloud, and a suggestion for logging it as a standing house rule so the argument never repeats ## Required Inputs Ask for (if not already provided): - The game (edition matters — rules change between printings) - The exact situation: who d

What's inside
Steps it walks through
  1. What This Skill Produces
  2. Required Inputs
  3. Process
  4. Output Format
  5. Quality Checks
  6. Anti-Patterns
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About this skill
What does the rules-lawyer skill do?

Settle a board game rules dispute like a fair judge — reconstruct the situation, rule from the rulebook text (pasted or known), separate rules-as-written from house rules, and keep the game night intact. Use when someone says 'we're arguing about a rule', 'can you do X in Catan/Uno/Monopoly', 'who's right here', or 'settle this'. Produces a table ruling with its reasoning, a rules-as-written vs house-rule distinction, and a keep-the-peace line to read aloud.

How do I install it?

Run `npx skills add mohitagw15856/pm-claude-skills --skill rules-lawyer --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From mohitagw15856/pm-claude-skills, a repository with 1,255 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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