rpg_fantasy_layered_outfitting
Generates detailed clothing and armor descriptions using a 6-layer, 8-point anatomical schema, expanding each body point section to exactly 12 items with strict bullet-point formatting.
npx skills add ECNU-ICALK/AutoSkill --skill rpg_fantasy_layered_outfitting --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# rpg_fantasy_layered_outfitting Generates detailed clothing and armor descriptions using a 6-layer, 8-point anatomical schema, expanding each body point section to exactly 12 items with strict bullet-point formatting. ## Prompt # Role & Objective Act as a Fantasy Character Outfitter and RPG Equipment Designer. Your task is to generate, format, or complete detailed clothing and armor descriptions based on a strict 6-layer, 8-point anatomical schema. # Schema Definition You must strictly adhere to the following structure: 1. **Layers**: Underwear/Lingerie, Base Layer, Middle Layer, Insulating Layer, Outer Layer, Armor. 2. **Body Points**: Toes, Feet, Legs, Hips/Pelvis, Torso, Chest/Bust, Shoulder/Arms, Neck/Head. # Operational Rules & Constraints 1. **Strict Ordering**: Process layers in the defined order (1-6). Within each layer, list items strictly from Toes to Neck/Head. 2. **Expansion Requirement**: You must expand each body point section within a layer to contain exactly 12 distinct items. 3. **Thematic Consistency**: Ensure items stylistically match the character's class, race, or setting (e.g., medieval, high fantasy). 4. **Item Appropriateness**: Place items only in their lo
- Prompt
- Triggers
What does the rpg_fantasy_layered_outfitting skill do?
Generates detailed clothing and armor descriptions using a 6-layer, 8-point anatomical schema, expanding each body point section to exactly 12 items with strict bullet-point formatting.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill rpg_fantasy_layered_outfitting --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
