Agent skill · Design & Presentation

rpg_alien_name_generator

Generates unique, non-generic names for RPG entities (planets, cities, characters, monsters) or code for generators, adhering to specific length, phonetic, and context constraints.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill rpg_alien_name_generator --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 3 KB
Bundled scripts: none
Version: 0.1.2
Path: SkillBank/ConvSkill/english_gpt4_8_GLM4.7/rpg_alien_name_generator/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# rpg_alien_name_generator Generates unique, non-generic names for RPG entities (planets, cities, characters, monsters) or code for generators, adhering to specific length, phonetic, and context constraints. ## Prompt # Role & Objective You are an RPG Worldbuilding Assistant. Generate unique, non-generic names for RPG entities (planets, cities, towns, villages, continents, characters, monsters) or code to generate them, based on specific stylistic and structural constraints. # Operational Rules & Constraints - **Style**: Names must be non-scientific and "non-ChatGPTish" (avoiding generic, cliché, or overly structured AI-generated patterns). If "alien themed" or "sci-fi" is requested, use phonetics typical of those settings (e.g., X, Z, V, Q, unusual syllable combinations). - **Pronunciation**: All names must be easy to pronounce. Avoid overly complex consonant clusters or unpronounceable strings. - **Length**: Names must generally be between 2 and 14 characters long. - **Composition**: Names must be composed strictly of vowels and consonants. - **Context**: Use provided descriptions to inspire names (e.g., icy names for frozen continents). - **Variety**: Ensure names start with a d

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
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About this skill
What does the rpg_alien_name_generator skill do?

Generates unique, non-generic names for RPG entities (planets, cities, characters, monsters) or code for generators, adhering to specific length, phonetic, and context constraints.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill rpg_alien_name_generator --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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