render-absurdist-explainer
Assemble an absurdist animated-explainer video ad (~38s, 9:16) from per-scene i2v clips + their measured VO windows — retime each clip to its VO, re-encode every segment to identical 30fps/libx264/yuv420p so the concat demuxer never drops frames, concat, build a REAL-product PIL end card (never AI) with a slow Ken-Burns, mix VO (loudnorm I=-14) under music (loudnorm I=-26, volume 0.62, amix normalize=0), and burn libass captions last. FREE deterministic assembly (bash-free, Python + ffmpeg + PIL); the recipe supplies the clips, VO, music, product photo, palette, and caption table and gates the
npx skills add gooseworks-ai/goose-skills --skill render-absurdist-explainer --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# render-absurdist-explainer The free, deterministic renderer for the **absurdist-explainer** video ad format — the bright Pixar/Disney 3D spot where a personified villain (the problem) narrates the whole ad in one voice, teaches the product's ownable mechanism through cartoon biology, lists the damage, then watches its own scheme collapse when the product arrives. This capability is the **FREE assembly stage only**. All generative work (nano-banana keyframes, Seedance i2v clips, ElevenLabs VO + music) happens upstream in the recipe and is handed to this capability as files. It ports the validated compose recipe from two reference runs (HUM "Big Chill" cortisol absurdism and Soteri "Eczema, the pH villain"). The recipe is deterministic — iterate the cut for free, re-roll only the offending paid beat. ## What it does (the deterministic recipe) 1. **Per-scene retime.** Each i2v clip is retimed to its **measured** VO window (`scale=1080:1920:force_original_aspect_ratio=increase,crop=1080:1920,fps=30,setsar=1`, then `tpad=stop_mode=clone` if the VO is longer than the clip, else `-t` trim). 2. **Identical re-encode.** Every segment is re-encoded `libx264 -crf 18 -pix_fmt yuv420p -r 30`
- What it does (the deterministic recipe)
- Scripts (free — Python + ffmpeg + PIL, no bash, no paid calls)
- Inputs (all via --config + a runtime work dir — NO hardcoded paths)
- Craft rules (load-bearing — faithful to the source molecule)
- Requires
What does the render-absurdist-explainer skill do?
Assemble an absurdist animated-explainer video ad (~38s, 9:16) from per-scene i2v clips + their measured VO windows — retime each clip to its VO, re-encode every segment to identical 30fps/libx264/yuv420p so the concat demuxer never drops frames, concat, build a REAL-product PIL end card (never AI) with a slow Ken-Burns, mix VO (loudnorm I=-14) under music (loudnorm I=-26, volume 0.62, amix normalize=0), and burn libass captions last. FREE deterministic assembly (bash-free, Python + ffmpeg + PIL); the recipe supplies the clips, VO, music, product photo, palette, and caption table and gates the
How do I install it?
Run `npx skills add gooseworks-ai/goose-skills --skill render-absurdist-explainer --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From gooseworks-ai/goose-skills, a repository with 1,091 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
