Agent skill · Design & Presentation

referral-program-design

Design a referral or viral-loop program that actually drives growth. Use when asked to design a referral program, build a viral/invite loop, set referral incentives, or improve word-of-mouth growth. Produces a referral design — the loop mechanics, incentive structure (who gets what, when), the viral-math estimate (k-factor/cycle time), fraud guardrails, placement & messaging, and success metrics.

mohitagw15856github.com/mohitagw15856GitHub ↗
claude-codecursorMIT
Install
npx skills add mohitagw15856/pm-claude-skills --skill referral-program-design --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 4 KB
Bundled scripts: none
Path: skills/referral-program-design/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,255
Language: HTML

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Referral Program Design Skill A referral program is a growth loop, not a coupon. It only compounds if each new user invites more than they cost and the cycle is fast. This skill designs the mechanics and incentives, then sanity-checks them with the viral math — because most referral programs fail not on creativity but on a k-factor below 1. ## Required Inputs Ask for these only if they aren't already provided: - **Why users would share** — the genuine reason (status, mutual benefit, the product is better with others). - **Economics** — the value of a new customer (so the incentive budget is grounded) and current organic word-of-mouth. - **The moment of delight** — when users are happiest (the best time to ask for a referral). - **Goal** — what the program must do (lower CAC, accelerate growth) and over what horizon. ## Output Format ### Referral Program: [product] **1. The loop** — map it: a user does X → is prompted to invite → friend accepts → friend activates → becomes a referrer. Name every step; the loop is only as strong as its weakest conversion. **2. Incentive structure** — who gets what and **when it unlocks** (one-sided vs. two-sided; reward on signup vs. on the friend'

What's inside
Steps it walks through
  1. Required Inputs
  2. Output Format
  3. Referral Program: [product]
  4. Quality Checks
  5. Anti-Patterns
  6. Based On
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About this skill
What does the referral-program-design skill do?

Design a referral or viral-loop program that actually drives growth. Use when asked to design a referral program, build a viral/invite loop, set referral incentives, or improve word-of-mouth growth. Produces a referral design — the loop mechanics, incentive structure (who gets what, when), the viral-math estimate (k-factor/cycle time), fraud guardrails, placement & messaging, and success metrics.

How do I install it?

Run `npx skills add mohitagw15856/pm-claude-skills --skill referral-program-design --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From mohitagw15856/pm-claude-skills, a repository with 1,255 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going