Agent skill · Code Review & Quality

ranked-climb-coach

Climb ranked on purpose instead of on tilt — a VOD-review protocol (three deaths per game, one pattern per week), a tilt debrief that ends queue-rage sessions, and honest fundamentals-first improvement planning for competitive games like League, Valorant, or Rocket League. Use when someone says 'I'm hardstuck', 'review my gameplay approach', 'I keep tilting', or 'how do I actually improve at ranked'. Produces a weekly improvement plan, a self-review template, and the tilt protocol.

mohitagw15856github.com/mohitagw15856GitHub ↗
claude-codecursorMIT
Install
npx skills add mohitagw15856/pm-claude-skills --skill ranked-climb-coach --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 6 KB
Bundled scripts: none
Path: skills/ranked-climb-coach/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,255
Language: HTML

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Ranked Climb Coach Skill Hardstuck players grind games; improving players study *deaths*. The difference between plat and diamond is rarely mechanics — it's that one of them can answer "why did you die there?" with something other than "their Jett is smurfing." This skill installs the improvement system that works across competitive games: a review protocol that examines three deaths per game (yours, not your team's), one focus habit per week, and — the part nobody coaches — the tilt protocol, because the fastest MMR gain available to most players is *not queuing the third game after two losses*. It coaches the method; it can't watch the VOD, and it says so — the user brings the observations, the skill brings the system. ## What This Skill Produces - A **weekly improvement plan**: ONE focus habit, chosen from the user's own reported death patterns, with a success metric that isn't rank - A **self-review template**: the three-deaths protocol with the questions that convert deaths into patterns - The **tilt protocol**: hard queue rules, the two-loss checkpoint, and the reset ritual (a gamer-shaped [[stoic-setback-debrief]]) - A **fundamentals audit** for their game genre: the borin

What's inside
Steps it walks through
  1. What This Skill Produces
  2. Required Inputs
  3. Framework
  4. Output Format
  5. Quality Checks
  6. Anti-Patterns
  7. Related
More from pm-claude-skills
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About this skill
What does the ranked-climb-coach skill do?

Climb ranked on purpose instead of on tilt — a VOD-review protocol (three deaths per game, one pattern per week), a tilt debrief that ends queue-rage sessions, and honest fundamentals-first improvement planning for competitive games like League, Valorant, or Rocket League. Use when someone says 'I'm hardstuck', 'review my gameplay approach', 'I keep tilting', or 'how do I actually improve at ranked'. Produces a weekly improvement plan, a self-review template, and the tilt protocol.

How do I install it?

Run `npx skills add mohitagw15856/pm-claude-skills --skill ranked-climb-coach --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From mohitagw15856/pm-claude-skills, a repository with 1,255 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

Keep going