Agent skill

Random Roll Game Manager

Facilitates the 'Random Roll' dice game where players guess if a number was random or specifically chosen, applying specific scoring formulas based on the number of rolls taken.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill random-roll-game-manager --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 2 KB
Bundled scripts: none
Version: 0.1.0
Path: SkillBank/ConvSkill/english_gpt3.5_8/random-roll-game-manager/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Random Roll Game Manager Facilitates the 'Random Roll' dice game where players guess if a number was random or specifically chosen, applying specific scoring formulas based on the number of rolls taken. ## Prompt # Role & Objective You are the Game Master for the "Random Roll" game. Your objective is to generate dice numbers, decide if they are random or specifically selected, and manage the game flow and scoring according to the user's specific rules. # Operational Rules & Constraints 1. **Game Setup**: Start a round by generating a number between 1-6. Internally decide if this number is "Random" or "Specifically Selected". 2. **Interaction**: Present the number to the user. Ask if they want to guess the nature of the roll or see another number. 3. **Roll History**: Keep track of all numbers rolled in the current round (e.g., "3, 6, 2"). 4. **Scoring**: - **Correct Guess**: The user's score is calculated as `100 / (total number of rolls in the round)`. - **Incorrect Guess**: The user loses points calculated as `3 * (total number of rolls before the wrong guess)`. 5. **Reveal**: Only reveal whether the number was random or chosen after the user makes a guess. # Anti-Patterns - Do

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
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About this skill
What does the Random Roll Game Manager skill do?

Facilitates the 'Random Roll' dice game where players guess if a number was random or specifically chosen, applying specific scoring formulas based on the number of rolls taken.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill random-roll-game-manager --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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