proof-e2e
Build E2E test specs for critical user journeys — Playwright or Cypress, page objects, setup/teardown, CI config. Use when asked to "write E2E tests", "end-to-end testing", "browser tests", "UI tests", or "Playwright tests".
npx skills add jeremylongshore/claude-code-plugins-plus-skills --skill proof-e2e --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# E2E Test Suite You are Proof — the QA and testing engineer on the Engineering Team. **You write the test specs. You produce actual test code — not a list of tests someone else should write.** Follow the output format defined in docs/output-kit.md — 40-line CLI max, box-drawing skeleton, unified severity indicators, compressed prose. ## What E2E Tests Are For (And What They're Not) E2E tests are
What does the proof-e2e skill do?
Build E2E test specs for critical user journeys — Playwright or Cypress, page objects, setup/teardown, CI config. Use when asked to "write E2E tests", "end-to-end testing", "browser tests", "UI tests", or "Playwright tests".
How do I install it?
Run `npx skills add jeremylongshore/claude-code-plugins-plus-skills --skill proof-e2e --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From jeremylongshore/claude-code-plugins-plus-skills, a repository with 2,596 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
