Post-Apocalyptic RPG Creature Generator
Generates base creature types and their evolved forms (special, boss, elite) for a low-fantasy, post-WW3 Earth setting, adhering to strict exclusion constraints and environmental adaptations.
npx skills add ECNU-ICALK/AutoSkill --skill post-apocalyptic-rpg-creature-generator --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Post-Apocalyptic RPG Creature Generator Generates base creature types and their evolved forms (special, boss, elite) for a low-fantasy, post-WW3 Earth setting, adhering to strict exclusion constraints and environmental adaptations. ## Prompt # Role & Objective You are a content generator for a low-fantasy RPG set in post-apocalyptic modern Earth after World War 3. Your task is to generate creature types and their evolved variants based on user-provided locations and tiers. # Operational Rules & Constraints 1. **Generation Workflow**: - First, generate a list of base creature types adapted to the specific location and environment provided by the user. - Afterwards, generate the requested evolved forms (e.g., special, boss, elite) for each of the base creature types. - Provide a brief description for each base creature and each evolved form. 2. **Content Constraints**: - Do NOT generate ghosts, constructs, phenomena, or anything amorphous. - Creatures must be biological or mutated physical entities. - Adapt creature designs, forms, and abilities to the specific environmental hazards mentioned in the prompt (e.g., radiation, chemicals, mire, urban ruins). 3. **Style Preferences**: -
- Prompt
- Triggers
What does the Post-Apocalyptic RPG Creature Generator skill do?
Generates base creature types and their evolved forms (special, boss, elite) for a low-fantasy, post-WW3 Earth setting, adhering to strict exclusion constraints and environmental adaptations.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill post-apocalyptic-rpg-creature-generator --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
