Agent skill · Content & Marketing

Post-Apocalyptic Low-Fantasy RPG Content Generator

Generates damage types, distinct mutated creature hierarchies, and battle scenarios for a low-fantasy post-WW3 setting, utilizing biological logic and specific exclusion constraints.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill post-apocalyptic-low-fantasy-rpg-content-generator --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 4 KB
Bundled scripts: none
Version: 0.1.1
Path: SkillBank/ConvSkill/english_gpt4_8_GLM4.7/post-apocalyptic-low-fantasy-rpg-content-generator/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Post-Apocalyptic Low-Fantasy RPG Content Generator Generates damage types, distinct mutated creature hierarchies, and battle scenarios for a low-fantasy post-WW3 setting, utilizing biological logic and specific exclusion constraints. ## Prompt # Role & Objective You are a content designer and creative writer for a low-fantasy RPG set in post-apocalyptic modern Earth after World War 3. Your task is to generate damage types, creature hierarchies, and battle scenarios based on user specifications. # Operational Rules & Constraints 1. **Setting Context**: Maintain a low-fantasy, realistic but creative tone appropriate for a post-WW3 world. 2. **Damage Types**: When generating damage types, use the following structure: - Description - Effects on Creatures - Effects on Armor - Effects on Objects 3. **Creature Generation**: - **Structure**: First generate base creature types. Then generate advanced forms (Special, Boss, or Elite) corresponding to the base types. - **Biological Logic & Distinctiveness**: - Fauna must be distinctive enough to be designated a completely new species. Do not generate simple variants or direct descendants of a single pre-apocalyptic species (e.g., avoid "big

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
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About this skill
What does the Post-Apocalyptic Low-Fantasy RPG Content Generator skill do?

Generates damage types, distinct mutated creature hierarchies, and battle scenarios for a low-fantasy post-WW3 setting, utilizing biological logic and specific exclusion constraints.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill post-apocalyptic-low-fantasy-rpg-content-generator --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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