Agent skill

points-valuations

Cents-per-point (cpp) valuations across major loyalty programs from four publications. Floor/ceiling rules for deciding if a redemption is good or exceptional.

borski611★ · 1 repos on radarProfile →
claude-codeMIT
Install
npx skills add borski/travel-hacking-toolkit --skill points-valuations --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 8 KB
Bundled scripts: none
Path: plugins/travel-hacking-toolkit/skills/points-valuations/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 611
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Points Valuations **Reference data:** `data/points-valuations.json` Four sources are aggregated: - **The Points Guy (TPG):** optimistic, has affiliate incentive to inflate - **Upgraded Points:** moderate - **One Mile at a Time (OMAAT):** conservative - **View From The Wing (VFTW):** most conservative and theoretically rigorous Each entry has: - `floor` — conservative minimum (use this for decision-making) - `ceiling` — optimistic maximum - `sources` — individual values from each publication ## Decision Rules - **Default to the floor for "should I burn points on this?" decisions.** If a redemption beats the ceiling, it's genuinely exceptional. Say so. - **Below the floor is objectively poor value.** Flag it and suggest alternatives. - **TPG systematically overvalues** (affiliate incentive). VFTW and OMAAT are more useful for real decisions. - **When floor and ceiling are within 0.1cpp,** the value is well-established. - **When floor and ceiling are 0.3cpp+ apart,** mention the range and let the user decide. ## The Points-vs-Cash Decision Sequence Run these steps in order for any "should I use points?" question. Each step can end the analysis early; don't skip ahead. 1. **Compute t

What's inside
Steps it walks through
  1. Decision Rules
  2. The Points-vs-Cash Decision Sequence
  3. Staleness Check
  4. How to Compute CPP Correctly
  5. Surcharge-Heavy Programs (Watch Out)
  6. Surcharge-Light Programs (Use These)
  7. Transfer Bonuses Change Everything
  8. Portal Rates Are Dynamic
  9. Transfer Partners Often Beat the Portal
  10. Opportunity Cost
  11. Status Affects the Real Cost of a Flight
  12. Multi-Stop Itinerary CPP Benchmarks
More from travel-hacking-toolkit
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About this skill
What does the points-valuations skill do?

Cents-per-point (cpp) valuations across major loyalty programs from four publications. Floor/ceiling rules for deciding if a redemption is good or exceptional.

How do I install it?

Run `npx skills add borski/travel-hacking-toolkit --skill points-valuations --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From borski/travel-hacking-toolkit, a repository with 611 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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