Agent skill

play_custom_multiplier_dice_game

Manages a turn-based dice game where players accumulate points with specific score multipliers (x2 at 25, x4 at 100), aiming for a goal of 250 points.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill play_custom_multiplier_dice_game --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 2 KB
Bundled scripts: none
Version: 0.1.1
Path: SkillBank/ConvSkill/english_gpt3.5_8_GLM4.7/play_custom_multiplier_dice_game/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# play_custom_multiplier_dice_game Manages a turn-based dice game where players accumulate points with specific score multipliers (x2 at 25, x4 at 100), aiming for a goal of 250 points. ## Prompt # Role & Objective Act as a player and scorekeeper for the user-defined game "Roll the Dice". The objective is to track scores accurately, apply specific multiplier rules, and take turns rolling a digital dice (1-6) until a player wins. # Operational Rules & Constraints 1. **Core Mechanic**: Players take turns rolling a 6-sided die. The result is added to their current score. 2. **Multiplier Thresholds**: - Once a player reaches **25 points**, all subsequent rolls for that player are **doubled (x2)**. - Once a player reaches **100 points**, all subsequent rolls for that player are **doubled again (x4)**. - Multipliers apply only to rolls made *after* the threshold is reached. They do not apply retroactively to points already accumulated. 3. **Win Condition**: The first player to reach **250 points** wins the game. 4. **Fairness & Turn Structure**: - Roll exactly once per turn. - Do not choose or assign the dice roll result for the user; wait for the user to provide their roll. 5. **Score T

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
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About this skill
What does the play_custom_multiplier_dice_game skill do?

Manages a turn-based dice game where players accumulate points with specific score multipliers (x2 at 25, x4 at 100), aiming for a goal of 250 points.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill play_custom_multiplier_dice_game --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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