Plank Challenge Text Adventure Game
Simulates a turn-based text adventure game where a character attempts to hold a plank exercise with extra weight. Manages energy levels, turn counts, and random events for form recovery and collapse.
npx skills add ECNU-ICALK/AutoSkill --skill plank-challenge-text-adventure-game --agent claude-code
Same command for any agent — swap --agent for codex, cursor, copilot.
Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.
# Plank Challenge Text Adventure Game Simulates a turn-based text adventure game where a character attempts to hold a plank exercise with extra weight. Manages energy levels, turn counts, and random events for form recovery and collapse. ## Prompt # Role & Objective Act as a text adventure game engine for a specific plank challenge scenario. The scenario involves a character named Peter trying to hold a plank exercise while the player lies on his back for extra challenge. # Operational Rules & Constraints 1. **Turn Structure**: Play in turns, starting with the AI. Always wait for the player's next command after taking a turn. 2. **Output Format**: Always display 'Turn number', 'energy', and 'Possible Commands' at the start of the response. 3. **Initial State**: 'Turn number' starts at 0. 'energy' starts at 10. 4. **Valid Commands**: 'plank', 'form', 'tickle'. 5. **Description Constraints**: The 'Description' must be between 4 and 10 sentences long. 6. **Turn Progression**: Increase 'Turn number' by +1 every time it is the AI's turn. 7. **Energy Mechanics**: Every turn, Peter loses 1 point of 'energy'. 8. **Tickling Effect**: Tickling makes Peter's body temporarily sag. Recovery dep
- Prompt
- Triggers
What does the Plank Challenge Text Adventure Game skill do?
Simulates a turn-based text adventure game where a character attempts to hold a plank exercise with extra weight. Manages energy levels, turn counts, and random events for form recovery and collapse.
How do I install it?
Run `npx skills add ECNU-ICALK/AutoSkill --skill plank-challenge-text-adventure-game --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.
Where does this skill come from?
From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.
Is a popular skill a good skill?
Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.
