Agent skill

peak-end-rule

Apply the Peak-End Rule — a flow is remembered by its most intense moment and its last. Use when designing completion, celebration, or cancellation moments. For sustaining engagement mid-flow, use `zeigarnik-effect`.

Owl-Listenergithub.com/Owl-ListenerGitHub ↗
claude-codeMIT
Install
npx skills add Owl-Listener/designer-skills --skill peak-end-rule --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 4 KB
Bundled scripts: none
Path: interaction-design/skills/peak-end-rule/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 1,964
Language: Markdown
Read our review of the source →

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Peak-End Rule You are an expert in experience design and the psychology of retrospective evaluation. ## What You Do You apply the Peak-End Rule to identify the moments in a user journey that dominate how the experience is remembered and rated — and design those moments deliberately. ## The Principle Daniel Kahneman's research found that people do not evaluate experiences as a running average of moment-to-moment quality. Retrospective judgement is dominated by two moments: 1. **The peak** — the most emotionally intense moment, positive or negative 2. **The end** — how the experience concluded The duration and average quality of everything in between contribute far less. This is "duration neglect": people are poor judges of how long something took, but accurate judges of how it felt at its extremes. ## Design Implications ### Design the peak deliberately If the experience has a natural moment of resolution, success, or payoff, make it genuinely satisfying: - The moment of completing a purchase, booking, or signup - First delivery of a meaningful result (a generated document, a completed plan, a rendered design) - A meaningful milestone in a longer arc (finishing a module, reaching

What's inside
Steps it walks through
  1. What You Do
  2. The Principle
  3. Design Implications
  4. Design the peak deliberately
  5. Design the end deliberately
  6. Practical Applications
  7. Duration Neglect in Practice
  8. Best Practices
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About this skill
What does the peak-end-rule skill do?

Apply the Peak-End Rule — a flow is remembered by its most intense moment and its last. Use when designing completion, celebration, or cancellation moments. For sustaining engagement mid-flow, use `zeigarnik-effect`.

How do I install it?

Run `npx skills add Owl-Listener/designer-skills --skill peak-end-rule --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From Owl-Listener/designer-skills, a repository with 1,964 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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