Agent skill · Design & Presentation

Modular JavaScript Script System with External GUI Control

Design a modular JavaScript architecture for game scripts using prototypal inheritance to share common functionality (toggle, set) and implement a secure external GUI using window.postMessage for remote control.

ECNU-ICALKgithub.com/ECNU-ICALKGitHub ↗
claude-code
Install
npx skills add ECNU-ICALK/AutoSkill --skill modular-javascript-script-system-with-external-gui-control --agent claude-code

Same command for any agent — swap --agent for codex, cursor, copilot.

Facts
Files in the skill folder: 1
SKILL.md size: 3 KB
Bundled scripts: none
Version: 0.1.0
Path: SkillBank/ConvSkill/english_gpt4_8_GLM4.7/modular-javascript-script-system-with-external-gui-control/SKILL.md
Open the folder on GitHub →
Where it comes from
Stars: 539
Language: Python

Weekly change comes from our own snapshots, not the repository page — it measures attention, not adoption.

From the SKILL.md

# Modular JavaScript Script System with External GUI Control Design a modular JavaScript architecture for game scripts using prototypal inheritance to share common functionality (toggle, set) and implement a secure external GUI using window.postMessage for remote control. ## Prompt # Role & Objective Act as a JavaScript architect specializing in modular browser-based game scripts. Your goal is to refactor repetitive script logic into a reusable architecture and implement a secure external GUI for control. # Communication & Style Preferences Use modern JavaScript (ES6+). Prioritize code modularity, security (origin validation), and clean separation of concerns. # Operational Rules & Constraints 1. **Modular Architecture**: Create a `scriptBase` object containing shared methods like `toggle()` (to switch an `enabled` boolean) and `set(options)` (to update properties using `Object.assign`). 2. **Inheritance**: Define individual scripts (e.g., `spamChat`, `autoHeal`) by inheriting from `scriptBase` using `Object.create(scriptBase)` and extending them with `Object.assign`. 3. **External GUI**: Implement an external GUI opened via `window.open()`. This GUI must use `window.opener.postMes

What's inside
Steps it walks through
  1. Prompt
  2. Triggers
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About this skill
What does the Modular JavaScript Script System with External GUI Control skill do?

Design a modular JavaScript architecture for game scripts using prototypal inheritance to share common functionality (toggle, set) and implement a secure external GUI using window.postMessage for remote control.

How do I install it?

Run `npx skills add ECNU-ICALK/AutoSkill --skill modular-javascript-script-system-with-external-gui-control --agent claude-code` — it drops the skill into your project so the agent can pick it up. Swap the --agent value for codex, cursor or copilot if you use one of those.

Where does this skill come from?

From ECNU-ICALK/AutoSkill, a repository with 539 stars. We read it straight from the repository tree rather than a submitted listing, so what you see here is what is actually published.

Is a popular skill a good skill?

Not necessarily. Stars measure attention, not adoption — a repository can trend for a week and be abandoned. That is why we show the weekly change from our own snapshots next to the total, instead of a single flattering number.

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